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9db9c42cb05e17e3b3ef8f99ed02e87122c76397
moonwell-core
/
src
/
server
/
game
/
Spells
T
History
daobashun
9db9c42cb0
fix(Scripts/ScarletMonastery): improvement ScarletMonastery (
#17558
)
...
Co-authored-by: Kitzunu <
24550914+Kitzunu@users.noreply.github.com
>
2025-01-19 12:42:18 +01:00
..
Auras
fix(Core/SpellAuraEffects): use caster's level to scale amount to break crowd control auras (
#20153
)
2024-12-06 12:19:03 +01:00
Spell.cpp
feat(Scripting/Spell): Add new hooks for Spell (OnSpellCast, OnSpellPrepare, OnSpellCancel) (
#21149
)
2025-01-18 12:26:39 -03:00
Spell.h
refactor(Core/Random): Remove unused map based RNG (
#20939
)
2024-12-18 13:48:06 +01:00
SpellDefines.h
feat(Core/Spells): Allow modifying MiscValues during cast (
#20731
)
2024-11-26 12:17:02 -03:00
SpellEffects.cpp
refactor(Core/Spells): Add helpers for HasAuraType (
#20802
)
2024-12-01 08:50:59 -03:00
SpellInfo.cpp
fix(Scripts/ScarletMonastery): improvement ScarletMonastery (
#17558
)
2025-01-19 12:42:18 +01:00
SpellInfo.h
fix(Core/Spells): Fix movement impairment auras not being removed (
#19684
)
2024-08-22 15:09:43 -03:00
SpellInfoCorrections.cpp
fix(Core/Spells): Remove level scaling from Booming Voice (
#21054
)
2025-01-01 20:24:39 -03:00
SpellMgr.cpp
fix(Core/Spells): Initial threat for periodic effects (
#21045
)
2024-12-26 18:25:08 +01:00
SpellMgr.h
…
SpellScript.cpp
fix(Spells/SpellScript): fix CI, rename the log for Validate (
#20418
)
2024-11-02 21:09:56 +01:00
SpellScript.h
…