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a5b0cee7793bbc44ae1db795f349de2edec7253c
moonwell-core/src/server/game/AI
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blinkysc bf4c181b59 fix(Core/Combat): Fix guardians not attacking after threat system port (#25157)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
2026-03-21 13:05:57 -03:00
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CoreAI
refactor(Core/Combat): Port TrinityCore heap-based threat system (#24715)
2026-03-18 13:36:59 -05:00
ScriptedAI
refactor(Core/Combat): Port TrinityCore heap-based threat system (#24715)
2026-03-18 13:36:59 -05:00
SmartScripts
fix(Core/Cinematics): Cinematic camera improvements (#25097)
2026-03-20 22:04:52 -03:00
CreatureAI.cpp
fix(Core/Combat): Fix guardians not attacking after threat system port (#25157)
2026-03-21 13:05:57 -03:00
CreatureAI.h
refactor(Core/Combat): Port TrinityCore heap-based threat system (#24715)
2026-03-18 13:36:59 -05:00
CreatureAIFactory.h
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CreatureAIImpl.h
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CreatureAIRegistry.cpp
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CreatureAIRegistry.h
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CreatureAISelector.cpp
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CreatureAISelector.h
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enuminfo_CreatureAI.cpp
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GameObjectAIFactory.h
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