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a72d299f68e2285e25f2c9ec7fe2093b40e7734e
moonwell-core/src/server/game/Spells
T
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IntelligentQuantum 11a734bf2b refactor(Core/Scripts): Spell To Scripts (#9718)
2021-12-21 11:13:45 -03:00
..
Auras
refactor(Core): remove unused imports (#9767)
2021-12-19 19:41:14 +01:00
Spell.cpp
fix(Core/Spells): Only check GO state for doors when using SPELL_EFFECT_OPEN_LOCK (#9778)
2021-12-19 10:15:15 -03:00
Spell.h
Core/Spells: Triggered spells should not cause players to stand up (#8986)
2021-11-07 20:41:25 +01:00
SpellEffects.cpp
refactor(Core/Scripts): Spell To Scripts (#9718)
2021-12-21 11:13:45 -03:00
SpellInfo.cpp
refactor(Core): remove unused imports (#9767)
2021-12-19 19:41:14 +01:00
SpellInfo.h
chore(Core/Auras): Clean up Aura::CanBeSaved() (#9343)
2021-11-30 13:03:04 -03:00
SpellMgr.cpp
refactor(Core): remove unused imports (#9767)
2021-12-19 19:41:14 +01:00
SpellMgr.h
fix(Core/Spell): Add Dual Wield skill dependency to Dual Wield effect, sho… (#9162)
2021-11-20 23:44:44 -03:00
SpellScript.cpp
refactor(Core/Misc): headers cleanup (#9259)
2021-11-22 17:24:39 +07:00
SpellScript.h
feat(License): add new headers information about license (#7941)
2021-09-30 13:40:52 +07:00
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