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a7970b711aa3bd3307b1f82302e84dce4f9ad011
moonwell-core/src/server/game/AI
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Stoabrogga dcb714a5ef fix(Core/CreatureAI): Skip creatures in evade mode for DoZoneInCombat (#2599)
2020-02-14 08:06:58 +01:00
..
CoreAI
refactor(Core): rename namespaces and macros to acore (#2454)
2019-12-01 13:13:31 +01:00
ScriptedAI
refactor(Core): rename namespaces and macros to acore (#2454)
2019-12-01 13:13:31 +01:00
SmartScripts
feat(Core/Misc): remove and replace ACE_Singleton (#2418)
2019-12-21 00:29:29 +07:00
CreatureAI.cpp
fix(Core/CreatureAI): Skip creatures in evade mode for DoZoneInCombat (#2599)
2020-02-14 08:06:58 +01:00
CreatureAI.h
refactor(Core): rename namespaces and macros to acore (#2454)
2019-12-01 13:13:31 +01:00
CreatureAIFactory.h
feat(Core/Misc): remove and replace ACE_Singleton (#2418)
2019-12-21 00:29:29 +07:00
CreatureAIImpl.h
chore(Core/AI): Convert the hardcoded variadic RAND functions into one C++11 variadic template version. (#2239)
2019-09-01 08:44:28 +02:00
CreatureAIRegistry.cpp
Update license links (#783)
2018-03-12 10:54:57 +01:00
CreatureAIRegistry.h
refactor(Core): rename namespaces and macros to acore (#2454)
2019-12-01 13:13:31 +01:00
CreatureAISelector.cpp
feat(Core/Misc): remove and replace ACE_Singleton (#2418)
2019-12-21 00:29:29 +07:00
CreatureAISelector.h
refactor(Core): rename namespaces and macros to acore (#2454)
2019-12-01 13:13:31 +01:00
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