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b70083599bf743a8265797b7f8dcf78ecad81024
moonwell-core/src/server/game/Entities
T
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Kitzunu b70083599b fix(Core/Unit): Improve check for players to automatically stand if a… (#7869)
* fix(Core/Unit): Improve check for players to automatically stand if attacked

* vicitm -> victim
2021-09-19 22:14:57 +02:00
..
Corpse
…
Creature
fix(Creature/Core): Boss phased reset (#7828)
2021-09-16 14:32:36 +02:00
DynamicObject
fix(Core/Movement): (#7008)
2021-08-25 12:41:20 +02:00
GameObject
feat(Core/Gameobject): add a range check for gameobjects (#7521)
2021-08-31 10:34:43 +02:00
Item
fix(Core/Items): armor type requirement for needing items in LFG grou… (#7523)
2021-09-02 10:39:57 +02:00
Object
refactor(Core): Rename ...Manager to ...Mgr (#6910)
2021-09-15 17:50:28 +02:00
Pet
fix(Core/Spells): several improvements to cooldowns (#7559)
2021-09-13 20:57:48 +02:00
Player
fix(Core/Spell): PLAYER_FIELD_BYTE2_INVISIBILITY_GLOW applies only with invisibility type INVISIBILITY_GENERAL (0) (#7863)
2021-09-18 18:09:48 +02:00
Totem
fix(Core/Totems): Totems should not fall to the depth in water. (#7179)
2021-08-06 00:21:41 +02:00
Transport
refactor(Core): Rename ...Manager to ...Mgr (#6910)
2021-09-15 17:50:28 +02:00
Unit
fix(Core/Unit): Improve check for players to automatically stand if a… (#7869)
2021-09-19 22:14:57 +02:00
Vehicle
chore(Core/Misc): remove toxic language (#6988)
2021-07-21 23:57:20 +02:00
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