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moonwell-core/src/server/game/Maps
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Yunfan Li fdb71c521e Merge branch 'master' into Playerbot-updated
2025-09-11 12:20:54 +08:00
..
AreaBoundary.cpp
…
AreaBoundary.h
…
AreaDefines.h
feat(Core/WorldState): init Scourge Invasion pre-wrath event (#22286)
2025-07-12 20:54:18 +02:00
Map.cpp
Merge branch 'master' into Playerbot-updated
2025-09-11 12:20:54 +08:00
Map.h
feat(Core/Visibility): Far visibility worldobjects (#22828)
2025-09-07 08:02:03 -03:00
MapInstanced.cpp
fix(Core/Maps): Fix instance factions (#21577)
2025-02-21 16:49:39 -03:00
MapInstanced.h
fix(Core/Maps): Fix instance factions (#21577)
2025-02-21 16:49:39 -03:00
MapMgr.cpp
refactor(Core): Clean (#22583)
2025-07-29 09:11:25 -03:00
MapMgr.h
Merge branch 'master' into Playerbot
2025-02-19 22:29:36 +08:00
MapReference.h
…
MapRefMgr.h
…
MapUpdater.cpp
feat(Core/Maps): Multithread startup map preloading (#22580)
2025-07-29 09:10:46 -03:00
MapUpdater.h
feat(Core/Maps): Multithread startup map preloading (#22580)
2025-07-29 09:10:46 -03:00
TransportMgr.cpp
fix(Core/Transports): Improve static transport visibility (#22660)
2025-08-10 21:15:55 +02:00
TransportMgr.h
…
ZoneScript.h
refactor(src/server/game/*): remove unused imports (big part 1) (#20310)
2024-10-27 10:25:40 +01:00
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