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caedaa86173f9c18e96fafe5fe288bd44f5a6f56
moonwell-core/src/server/game/Spells
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IntelligentQuantum 1f645099b6 fix(Core/Spells): Steady Shot now deals the correct damage when using Heirloom Weapons.
2021-12-06 21:54:52 -03:00
..
Auras
feat(Core/Modules): add separated lib for modules (#9281)
2021-12-02 20:28:58 +07:00
Spell.cpp
feat(Core/Modules): add separated lib for modules (#9281)
2021-12-02 20:28:58 +07:00
Spell.h
Core/Spells: Triggered spells should not cause players to stand up (#8986)
2021-11-07 20:41:25 +01:00
SpellEffects.cpp
fix(Core/Spells): Steady Shot now deals the correct damage when using Heirloom Weapons.
2021-12-06 21:54:52 -03:00
SpellInfo.cpp
chore(Core): Remove unnecessary slang Cosmetic (#9325)
2021-11-25 04:31:54 -03:00
SpellInfo.h
chore(Core/Auras): Clean up Aura::CanBeSaved() (#9343)
2021-11-30 13:03:04 -03:00
SpellMgr.cpp
chore(Core/Auras): Clean up Aura::CanBeSaved() (#9343)
2021-11-30 13:03:04 -03:00
SpellMgr.h
fix(Core/Spell): Add Dual Wield skill dependency to Dual Wield effect, sho… (#9162)
2021-11-20 23:44:44 -03:00
SpellScript.cpp
refactor(Core/Misc): headers cleanup (#9259)
2021-11-22 17:24:39 +07:00
SpellScript.h
feat(License): add new headers information about license (#7941)
2021-09-30 13:40:52 +07:00
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