d504a62293
* Change TO ThreadUNSAFE This will process the far sight packet as a is not thread-safe - process it in World::UpdateSessions() compared to the former packet is thread-safe - process it in Map::Update(). This matches up with tc in everything we have with the HandleFarSightOpcode. * Further Adjustments * Move to Debug Loggin TC has it as move to Debug Logging. Stating its a weird opcode handling issue which is not really known why.