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d55b6753c911cb9c5e1a0121582a0f3d11f170e1
moonwell-core
/
src
/
server
/
game
/
Entities
/
Creature
T
History
Winfidonarleyan
e90d7a2f92
chore(Core/Misc): sort includes (
#17776
)
...
* chore(Cleanup): sort includes * fix build * fix build again
2023-11-18 17:51:26 +01:00
..
Creature.cpp
Revert Visibility Notifier changes (
#17682
)
2023-11-12 00:48:49 +01:00
Creature.h
Revert Visibility Notifier changes (
#17682
)
2023-11-12 00:48:49 +01:00
CreatureData.h
refactor(Core/Creature): Calculate BaseArmor as float (
#17448
)
2023-10-08 08:56:16 -03:00
CreatureGroups.cpp
fix(Core/Formations): Implemented new creature formation flag: GROUP_… (
#14537
)
2023-01-19 20:08:51 +01:00
CreatureGroups.h
fix(Core/Formations): Implemented new creature formation flag: GROUP_… (
#14537
)
2023-01-19 20:08:51 +01:00
enuminfo_CreatureData.cpp
chore(Core/enumutils): regenerate enumutils (
#17087
)
2023-09-16 14:26:08 +02:00
GossipDef.cpp
chore(Core/Misc): sort includes (
#17776
)
2023-11-18 17:51:26 +01:00
GossipDef.h
fix(Core/Gossips): Properly send packet with questgiver query handler. (
#12290
)
2022-07-06 09:05:45 -03:00
TemporarySummon.cpp
refactor(Core/Misc): Make DeathState enum class (
#17607
)
2023-10-28 10:54:03 +02:00
TemporarySummon.h
fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… (
#14054
)
2023-01-06 00:52:05 +01:00