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d6a21a53db2a219c7bee7f3afbfb80e1cb31b740
moonwell-core/src/server/game/AI
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Tereneckla a8b982dca8 refactor(Core/AI) don't add currentTarget to the front of the SelectTargetList for MaxThreat/Random (#21965)
2025-05-05 20:17:10 +01:00
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CoreAI
refactor(Core/AI) don't add currentTarget to the front of the SelectTargetList for MaxThreat/Random (#21965)
2025-05-05 20:17:10 +01:00
ScriptedAI
fix(Core/Movement): Allow MoveFollow to not inherit speed of the target (#21711)
2025-03-15 21:47:11 +01:00
SmartScripts
refactor(Core/AI) don't add currentTarget to the front of the SelectTargetList for MaxThreat/Random (#21965)
2025-05-05 20:17:10 +01:00
CreatureAI.cpp
fix(Scripts/ZulAman): Fix Amani Hatcher behaviour (#20687)
2024-11-24 07:56:18 -03:00
CreatureAI.h
fix(Scripts/ZulAman): Fix Amani Hatcher behaviour (#20687)
2024-11-24 07:56:18 -03:00
CreatureAIFactory.h
…
CreatureAIImpl.h
refactor(src/server/game/*): remove unused imports (big part 1) (#20310)
2024-10-27 10:25:40 +01:00
CreatureAIRegistry.cpp
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CreatureAIRegistry.h
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CreatureAISelector.cpp
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CreatureAISelector.h
…
enuminfo_CreatureAI.cpp
refactor(src/common): remove unused imports (#19506)
2024-07-30 20:06:46 -03:00
GameObjectAIFactory.h
refactor(src/server/game/AI): remove unused imports (#20095)
2024-10-01 08:04:00 +02:00
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