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d8712455c7c36820b38a91fb282e4753961fe68b
moonwell-core
/
src
/
server
/
game
/
Entities
/
Creature
T
History
Kitzunu
f04709a326
refactor(Core/Misc): ceil() to std::ceil() (
#9791
)
...
- prefer std functions over C functions
2022-01-03 10:11:39 -03:00
..
Creature.cpp
refactor(Core): remove unused imports (
#9969
)
2022-01-02 20:22:09 +01:00
Creature.h
refactor(Core): Clean-up after FD (
#8586
)
2021-11-28 03:04:14 -03:00
CreatureData.h
refactor(Core/Misc): ceil() to std::ceil() (
#9791
)
2022-01-03 10:11:39 -03:00
CreatureGroups.cpp
refactor(Core/Misc): fabs() to std::fabs() (
#9790
)
2021-12-31 20:41:00 -03:00
CreatureGroups.h
feat(Core/Formations): implemented a new formation groupAI flag "GROUP_AI_FLAG_EVADE_TOGETHER" (
#8758
)
2021-11-16 15:14:34 -03:00
enuminfo_CreatureData.cpp
feat(Core/EnumUtils): add more enum for support chat command (
#8828
)
2021-11-03 10:50:11 +01:00
GossipDef.cpp
fix(Core/Player): Quest Question marks (
#9683
)
2021-12-22 08:37:01 -03:00
GossipDef.h
feat(License): add new headers information about license (
#7941
)
2021-09-30 13:40:52 +07:00
TemporarySummon.cpp
fix(Core/TemporarySummon): Implement TEMPSUMMON_TIMED_DESPAWN_OOC_ALIVE (
#9915
)
2021-12-30 08:05:46 -03:00
TemporarySummon.h
feat(License): add new headers information about license (
#7941
)
2021-09-30 13:40:52 +07:00