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d8712455c7c36820b38a91fb282e4753961fe68b
moonwell-core/src/server/game/Spells
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UltraNix d8712455c7 fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed… (#9897)
* fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed Shot.

Fixes #9707

* Update.
2022-01-03 15:15:24 -03:00
..
Auras
refactor(Core/Misc): ceil() to std::ceil() (#9791)
2022-01-03 10:11:39 -03:00
Spell.cpp
refactor(Core/Misc): fabs() to std::fabs() (#9790)
2021-12-31 20:41:00 -03:00
Spell.h
Core/Spells: Triggered spells should not cause players to stand up (#8986)
2021-11-07 20:41:25 +01:00
SpellEffects.cpp
refactor(Core/Misc): fabs() to std::fabs() (#9790)
2021-12-31 20:41:00 -03:00
SpellInfo.cpp
refactor(Core/Misc): abs() to std::abs() (#9789)
2021-12-31 19:29:39 -03:00
SpellInfo.h
fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed… (#9897)
2022-01-03 15:15:24 -03:00
SpellMgr.cpp
fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed… (#9897)
2022-01-03 15:15:24 -03:00
SpellMgr.h
fix(Core/Spell): Add Dual Wield skill dependency to Dual Wield effect, sho… (#9162)
2021-11-20 23:44:44 -03:00
SpellScript.cpp
refactor(Core/Misc): headers cleanup (#9259)
2021-11-22 17:24:39 +07:00
SpellScript.h
feat(License): add new headers information about license (#7941)
2021-09-30 13:40:52 +07:00
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