31 lines
926 B
C++
31 lines
926 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE
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*/
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#ifndef __AB_MODULE_SCRIPT_H
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#define __AB_MODULE_SCRIPT_H
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#include "Creature.h"
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#include "ScriptMgr.h"
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/*
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* Dedicated hooks for Autobalance Module
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* Can be used to extend/customize this system
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*/
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class ABModuleScript : public ModuleScript
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{
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protected:
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ABModuleScript(const char* name);
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public:
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virtual bool OnBeforeModifyAttributes(Creature* /*creature*/, uint32& /*instancePlayerCount*/) { return true; }
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virtual bool OnAfterDefaultMultiplier(Creature* /*creature*/, float& /*defaultMultiplier*/) { return true; }
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virtual bool OnBeforeUpdateStats (Creature* /*creature*/, uint32& /*scaledHealth*/, uint32& /*scaledMana*/, float& /*damageMultiplier*/, uint32& /*newBaseArmor*/) { return true; }
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};
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template class ScriptRegistry<ABModuleScript>;
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#endif
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