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dea3d44b46f6a885c196856e24046d9b490aa633
moonwell-core/src/server/game/Spells
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Andrew dea3d44b46 fix(Core/Spells): Prevent aura application if the target is immune (#20031)
2024-09-24 15:17:22 -03:00
..
Auras
chore(Core/Misc): Some cleanup (#19970)
2024-09-21 19:34:31 +02:00
Spell.cpp
fix(Core/Spells): Prevent aura application if the target is immune (#20031)
2024-09-24 15:17:22 -03:00
Spell.h
feat(Core/Spell): Add helper for TriggeredCastFlag (#18227)
2024-01-26 13:51:42 +01:00
SpellDefines.h
fix(Core): Ritual animations (#19602)
2024-08-13 11:54:17 -03:00
SpellEffects.cpp
chore(Core/Misc): Some cleanup (#19970)
2024-09-21 19:34:31 +02:00
SpellInfo.cpp
refactor(Core/Object): adds consistency in the use of type object check (#19671)
2024-08-25 09:57:37 -03:00
SpellInfo.h
fix(Core/Spells): Fix movement impairment auras not being removed (#19684)
2024-08-22 15:09:43 -03:00
SpellInfoCorrections.cpp
fix(Core/Spells): Fix Fatal Attraction procing multiple times for eac… (#20014)
2024-09-22 14:52:19 -03:00
SpellMgr.cpp
chore(Core/Misc): Some cleanup (#19970)
2024-09-21 19:34:31 +02:00
SpellMgr.h
…
SpellScript.cpp
Revert "chore(Script/Misc): cleanup" (#19627)
2024-08-15 05:43:11 +02:00
SpellScript.h
chore(Core/Misc): rename spellInfo pointers (#17914)
2023-12-02 06:03:15 -03:00
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