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df89bbafe481ae6c5f93b4fa630a561de6612343
moonwell-core
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src
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server
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game
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AI
T
History
UltraNix
df89bbafe4
fix(Scripts/Vehicles): The next player entering Salvaged Siege Engine… (
#10987
)
...
… should control turret if it's not occupied.
2022-03-27 01:16:12 -03:00
..
CoreAI
fix(Scripts/BlackwingLair): Razorgore improvements (
#10971
)
2022-03-23 15:42:34 -03:00
ScriptedAI
feat(Core/Gossips): override BoxMoney from DB (
#10414
)
2022-03-10 13:55:29 +01:00
SmartScripts
fix(Core/SAI): allow scripts to target the summoner of a TempSummon (
#10819
)
2022-03-15 08:44:09 +01:00
CreatureAI.cpp
chore(Core/Texts): Rename parameter for creature texts (
#10317
)
2022-01-31 06:48:55 -03:00
CreatureAI.h
fix(Scripts/Vehicles): The next player entering Salvaged Siege Engine… (
#10987
)
2022-03-27 01:16:12 -03:00
CreatureAIFactory.h
fix(Core/Misc): Change const to be after type name (
#10591
)
2022-02-14 16:05:45 -03:00
CreatureAIImpl.h
feat(License): add new headers information about license (
#7941
)
2021-09-30 13:40:52 +07:00
CreatureAIRegistry.cpp
refactor(Core/Misc): headers cleanup (
#9259
)
2021-11-22 17:24:39 +07:00
CreatureAIRegistry.h
feat(License): add new headers information about license (
#7941
)
2021-09-30 13:40:52 +07:00
CreatureAISelector.cpp
refactor(Core/Logging): switch to fmt style for LOG_ (
#10366
)
2022-01-27 16:44:41 +01:00
CreatureAISelector.h
feat(License): add new headers information about license (
#7941
)
2021-09-30 13:40:52 +07:00