Logo
Explore Help
Sign In
sindoring/moonwell-core
1
0
Fork 0
You've already forked moonwell-core
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
df89bbafe481ae6c5f93b4fa630a561de6612343
moonwell-core/src/server/game/AI
T
History
UltraNix df89bbafe4 fix(Scripts/Vehicles): The next player entering Salvaged Siege Engine… (#10987)
… should control turret if it's not occupied.
2022-03-27 01:16:12 -03:00
..
CoreAI
fix(Scripts/BlackwingLair): Razorgore improvements (#10971)
2022-03-23 15:42:34 -03:00
ScriptedAI
feat(Core/Gossips): override BoxMoney from DB (#10414)
2022-03-10 13:55:29 +01:00
SmartScripts
fix(Core/SAI): allow scripts to target the summoner of a TempSummon (#10819)
2022-03-15 08:44:09 +01:00
CreatureAI.cpp
chore(Core/Texts): Rename parameter for creature texts (#10317)
2022-01-31 06:48:55 -03:00
CreatureAI.h
fix(Scripts/Vehicles): The next player entering Salvaged Siege Engine… (#10987)
2022-03-27 01:16:12 -03:00
CreatureAIFactory.h
fix(Core/Misc): Change const to be after type name (#10591)
2022-02-14 16:05:45 -03:00
CreatureAIImpl.h
feat(License): add new headers information about license (#7941)
2021-09-30 13:40:52 +07:00
CreatureAIRegistry.cpp
refactor(Core/Misc): headers cleanup (#9259)
2021-11-22 17:24:39 +07:00
CreatureAIRegistry.h
feat(License): add new headers information about license (#7941)
2021-09-30 13:40:52 +07:00
CreatureAISelector.cpp
refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
2022-01-27 16:44:41 +01:00
CreatureAISelector.h
feat(License): add new headers information about license (#7941)
2021-09-30 13:40:52 +07:00
Powered by Gitea Version: 1.26.1 Page: 1392ms Template: 74ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API