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e1617a0044a100bfee6d8ba76ce81a89c759edda
moonwell-core/src/server/game/Spells
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UltraNix e1617a0044 fix(Core/Spells): Restored special Rolling DoTs mechanic for Corruption and SW:Pain (#10206)
Fixes #9867
2022-01-21 13:39:11 -03:00
..
Auras
fix(Core/Spells): Restored special Rolling DoTs mechanic for Corruption and SW:Pain (#10206)
2022-01-21 13:39:11 -03:00
Spell.cpp
fix(Core/Pets): fix crash at pet resurrect (#10120)
2022-01-15 19:08:54 -03:00
Spell.h
fix(Core/Entities): extend combo point system to all Units (#9816)
2022-01-07 11:18:03 +01:00
SpellDefines.h
refactor(Core/Unit): Split spell things into SpellDefines.h (#10009)
2022-01-09 12:37:51 +01:00
SpellEffects.cpp
fix(Core/Pets): fixed crash happening when current pet is forcibly removed (#10025)
2022-01-10 09:19:43 -03:00
SpellInfo.cpp
fix(Core/Entities): extend combo point system to all Units (#9816)
2022-01-07 11:18:03 +01:00
SpellInfo.h
fix(Core/Spells): Multi-Shot should not be affected by Glyph of Aimed… (#9897)
2022-01-03 15:15:24 -03:00
SpellMgr.cpp
fix(Core/Spells): Added SPELL_AURA_MOD_ABILITY_IGNORE_TARGET_RESIST… (#9764)
2022-01-15 05:09:23 -08:00
SpellMgr.h
refactor(Core): apply clang-tidy modernize-* (#9975)
2022-01-17 14:35:07 +01:00
SpellScript.cpp
refactor(Core/Misc): headers cleanup (#9259)
2021-11-22 17:24:39 +07:00
SpellScript.h
feat(License): add new headers information about license (#7941)
2021-09-30 13:40:52 +07:00
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