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e9c805a743329d98ffd5df98d46ce5d6db8ee491
moonwell-core/src/server/game/AI
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Kitzunu 1f89282b22 refactor(Core): NULL -> nullptr (#3275)
* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
2020-08-31 11:55:09 +02:00
..
CoreAI
refactor(Core): NULL -> nullptr (#3275)
2020-08-31 11:55:09 +02:00
ScriptedAI
refactor(Core): NULL -> nullptr (#3275)
2020-08-31 11:55:09 +02:00
SmartScripts
refactor(Core): NULL -> nullptr (#3275)
2020-08-31 11:55:09 +02:00
CreatureAI.cpp
refactor(Core): NULL -> nullptr (#3275)
2020-08-31 11:55:09 +02:00
CreatureAI.h
refactor(Core): NULL -> nullptr (#3275)
2020-08-31 11:55:09 +02:00
CreatureAIFactory.h
feat(Core/Misc): remove and replace ACE_Singleton (#2418)
2019-12-21 00:29:29 +07:00
CreatureAIImpl.h
chore(Core/AI): Convert the hardcoded variadic RAND functions into one C++11 variadic template version. (#2239)
2019-09-01 08:44:28 +02:00
CreatureAIRegistry.cpp
Update license links (#783)
2018-03-12 10:54:57 +01:00
CreatureAIRegistry.h
refactor(Core): rename namespaces and macros to acore (#2454)
2019-12-01 13:13:31 +01:00
CreatureAISelector.cpp
refactor(Core): NULL -> nullptr (#3275)
2020-08-31 11:55:09 +02:00
CreatureAISelector.h
refactor(Core): rename namespaces and macros to acore (#2454)
2019-12-01 13:13:31 +01:00
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