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efc5cd467d8f7b1538726c1c572acf1ff4690eac
moonwell-core/src/server/game/Spells
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lineagedr ae8a78d90a feat(Core/Gameobject): add a range check for gameobjects (#7521)
2021-08-31 10:34:43 +02:00
..
Auras
fix(Core/Movement): (#7008)
2021-08-25 12:41:20 +02:00
Spell.cpp
feat(Core/Gameobject): add a range check for gameobjects (#7521)
2021-08-31 10:34:43 +02:00
Spell.h
fix(Core/Spells): show Execute/Slam misses/dodges/parries in combat log (#7494)
2021-08-26 11:45:22 +02:00
SpellEffects.cpp
fix(Core/Spells): Always melee attack target when charge is over. (#7316)
2021-08-17 20:36:30 +02:00
SpellInfo.cpp
fix(Core/Spell): Make use of SPELL_ATTR2_NO_SCHOOL_IMMUNITIES (#5880)
2021-07-31 15:31:00 +02:00
SpellInfo.h
…
SpellMgr.cpp
fix(Core/Spell]: interrupt invisibility auras on cast (#7508)
2021-08-26 18:01:33 +02:00
SpellMgr.h
fix(Core): check spell info and prevent crash (#6454)
2021-06-20 19:52:44 +02:00
SpellScript.cpp
fix(Core/Spells): show Execute/Slam misses/dodges/parries in combat log (#7494)
2021-08-26 11:45:22 +02:00
SpellScript.h
fix(Core/Spells): show Execute/Slam misses/dodges/parries in combat log (#7494)
2021-08-26 11:45:22 +02:00
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