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fd6d2efccbd739c2931a9ced5b9ddfe65f6d25c0
moonwell-core/src/server/game/Combat
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Jelle Meeus 01b86ec7a6 fix(Core/Unit): update death state before handling RemoveAllAurasOnDeath() (#20124)
fix setDeathState

[PATCH] Don't allow units to enter combat upon death
https://github.com/TrinityCore/TrinityCore/commit/91ebea4a77e1db10cea85ff8e891a2ea3f3587ab.patch
Co-authored-by: trickerer <onlysuffering@gmail.com>
2024-10-04 11:01:36 -03:00
..
HostileRefMgr.cpp
…
HostileRefMgr.h
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ThreatMgr.cpp
fix(Core/Unit): update death state before handling RemoveAllAurasOnDeath() (#20124)
2024-10-04 11:01:36 -03:00
ThreatMgr.h
refactor(Core/Entities): Cleanup Unit header file (#19622)
2024-08-15 05:12:44 -03:00
UnitEvents.h
…
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