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fea438c60a6ea4758e66e4ec30cff88a6f159ddf
moonwell-core
/
src
/
server
/
game
/
Spells
T
History
Kitzunu
fea438c60a
refactor(Core/Spells): Move SpellInfoCorrections to its own file (
#10587
)
...
* refactor(Core/Spells): Move SpellInfoCorrections to it's own file
2022-02-08 16:05:29 +01:00
..
Auras
fix(Core/Spells): Implemented SPELL_GROUP_SPECIAL_FLAG_SKIP_STRONGER_SAME_SPELL. (
#10307
)
2022-01-30 21:29:22 -03:00
Spell.cpp
refactor(Core/Spell): Use ApplySpellFix with SpellInfo (
#9938
)
2022-02-08 14:09:15 +01:00
Spell.h
refactor(Core/Spell): Use ApplySpellFix with SpellInfo (
#9938
)
2022-02-08 14:09:15 +01:00
SpellDefines.h
refactor(Core/Unit): Split spell things into SpellDefines.h (
#10009
)
2022-01-09 12:37:51 +01:00
SpellEffects.cpp
fix(Core/Reputations): Faction rep gained by killing mobs is now prop… (
#9737
)
2022-02-05 07:37:00 -03:00
SpellInfo.cpp
refactor(Core/Spell): Use ApplySpellFix with SpellInfo (
#9938
)
2022-02-08 14:09:15 +01:00
SpellInfo.h
refactor(Core/Spell): Use ApplySpellFix with SpellInfo (
#9938
)
2022-02-08 14:09:15 +01:00
SpellInfoCorrections.cpp
refactor(Core/Spells): Move SpellInfoCorrections to its own file (
#10587
)
2022-02-08 16:05:29 +01:00
SpellMgr.cpp
refactor(Core/Spells): Move SpellInfoCorrections to its own file (
#10587
)
2022-02-08 16:05:29 +01:00
SpellMgr.h
refactor(Core/Spell): Use ApplySpellFix with SpellInfo (
#9938
)
2022-02-08 14:09:15 +01:00
SpellScript.cpp
refactor(Core/Logging): switch to fmt style for LOG_ (
#10366
)
2022-01-27 16:44:41 +01:00
SpellScript.h
feat(License): add new headers information about license (
#7941
)
2021-09-30 13:40:52 +07:00