[]]], tags: ['Launcher Auth'], requestBody: new OA\RequestBody( required: true, content: new OA\JsonContent( required: ['client_build'], properties: [ new OA\Property(property: 'client_build', type: 'integer', example: 12340), ], ), ), responses: [ new OA\Response( response: 200, description: 'Ticket issued', content: new OA\JsonContent( required: ['account', 'ticket', 'expires_at'], properties: [ new OA\Property(property: 'account', type: 'string', example: 'PLAYERONE'), new OA\Property(property: 'ticket', type: 'string', pattern: '^[A-Z0-9]{16}$', example: '7W6D4M2Q9K8R3X5Z'), new OA\Property(property: 'expires_at', type: 'string', format: 'date-time'), ], ), ), new OA\Response(response: 401, description: 'Launcher authentication required'), new OA\Response(response: 422, description: 'Client build is not allowed'), new OA\Response(response: 429, description: 'Too many requests'), ], )] public function store(Request $request): JsonResponse { $clientBuild = (int) $request->validate([ 'client_build' => [ 'required', 'integer', Rule::in([(int) config('moonwell.launcher.client_build', 12340)]), ], ])['client_build']; /** @var GameAccount $account */ $account = $request->user(); $launcherSessionToken = $request->bearerToken(); abort_if($launcherSessionToken === null, 401); return response() ->json($this->tickets->issue($account, $launcherSessionToken, $clientBuild)) ->header('Cache-Control', 'no-store'); } }