fix(M00): release GUI capture render resources
Work-Package: M00-QAR-GUI-RID-SHUTDOWN-001 Agent: sindo-main-codex Tests: render baseline dry-run; runtime cache shutdown; comparator self-test; coordination and documentation gates Fidelity: shutdown-only ownership fix; no visual or Blizzlike335 behavior change
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@@ -788,7 +788,10 @@ static func _build_tile_water_root(data: Dictionary, origin_offset: Vector3) ->
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mi.cast_shadow = GeometryInstance3D.SHADOW_CASTING_SETTING_OFF
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root.add_child(mi)
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return root if root.get_child_count() > 0 else null
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if root.get_child_count() > 0:
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return root
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root.free()
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return null
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static func _append_liquid_geometry(
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