fix(M00): release GUI capture render resources
Work-Package: M00-QAR-GUI-RID-SHUTDOWN-001 Agent: sindo-main-codex Tests: render baseline dry-run; runtime cache shutdown; comparator self-test; coordination and documentation gates Fidelity: shutdown-only ownership fix; no visual or Blizzlike335 behavior change
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@@ -54,6 +54,7 @@ try {
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Invoke-GodotStep "project-load" @("--headless", "--path", ".", "--quit")
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Invoke-GodotStep "render-materials" @("--headless", "--path", ".", "--script", "res://src/tools/verify_render_materials.gd")
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Invoke-GodotStep "m2-unique-dedupe" @("--headless", "--path", ".", "--script", "res://src/tools/verify_m2_unique_dedupe.gd")
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Invoke-GodotStep "runtime-cache-shutdown" @("--headless", "--path", ".", "--script", "res://src/tools/verify_render_runtime_cache_shutdown.gd")
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Invoke-GodotStep "baseline-manifest" @("--headless", "--path", ".", "--script", "res://src/tools/verify_render_baseline_manifest.gd")
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Invoke-GodotStep "coordinate-calibration" @("--headless", "--path", ".", "--script", "res://src/tools/verify_render_coordinate_calibration.gd")
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