docs(M03): accept M2 unique placement registry
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@@ -78,11 +78,14 @@ streamer into a scene-free `M2UniquePlacementRegistry`.
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## Status
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- State: handoff
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- State: accepted
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- Done: stateful registry, loader adapters, migrated smoke, regressions and docs
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- Next: milestone integrator merge and asset-backed boundary traversal later in M03
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- Next: asset-backed boundary traversal and further M2-service extraction later in M03
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- Blocked by:
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<!-- OPENWC_HANDOFF:READY:M03-RND-M2-UNIQUE-REGISTRY-001:acb3a80 -->
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<!-- OPENWC_INTEGRATION:ACCEPTED:M03-RND-M2-UNIQUE-REGISTRY-001:2342430 -->
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## Handoff
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- Commit: `acb3a80` (`refactor(M03): extract M2 unique placement registry`)
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@@ -98,3 +101,5 @@ streamer into a scene-free `M2UniquePlacementRegistry`.
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- Documentation updated: `m2-unique-placement-registry.md`, module registry,
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`world-renderer.md`, `RENDER.md`, inline API documentation and data-flow,
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lifecycle and sequence diagrams
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- Integration: accepted in master merge `2342430`; post-merge registry, legacy
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smoke, internal-access, facade and manifest gates passed
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@@ -27,11 +27,12 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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## Evidence
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- Date: 2026-07-16
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- Revision/worktree: master merges `7ece2ab`, `7e35de7`, `80cb084`, `d6e5b53`, `c69abd6`, `606770c`, `630a0c1`, `f36fabb`, `24aef13`;
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- Revision/worktree: master merges `7ece2ab`, `7e35de7`, `80cb084`, `d6e5b53`, `c69abd6`, `606770c`, `630a0c1`, `f36fabb`, `24aef13`, `2342430`;
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packages `M03-RND-SCHEDULER-001`, `M03-RND-INTERNAL-ACCESS-GATE-001`,
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`M03-RND-FACADE-GROUND-QUERY-001`, `M03-RND-FACADE-ENVIRONMENT-001`,
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`M03-RND-FACADE-ENTITY-001`, `M03-RND-TERRAIN-CACHE-SERVICE-001`,
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`M03-RND-TERRAIN-LOD-PLANNER-001`, `M03-RND-TERRAIN-CHUNK-QUEUE-001`
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`M03-RND-TERRAIN-LOD-PLANNER-001`, `M03-RND-TERRAIN-CHUNK-QUEUE-001`,
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`M03-RND-M2-UNIQUE-REGISTRY-001`
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- Commands: dedicated scheduler/planner/facade/focus/coordinate/manifest/shutdown
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headless verifiers; Godot cold editor parse; coordination, documentation and diff gates.
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- Results: scheduler `cases=6 iterations=20000 elapsed_ms=10.216`; planner
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@@ -53,6 +54,9 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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Terrain chunk geometry queue planner passed `cases=8 iterations=100
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elapsed_ms=229.324`; internal-access remained `42` and post-merge facade and
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`7/7` manifest gates stayed green.
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M2 unique placement registry passed `cases=10 iterations=100 elapsed_ms=35.513`;
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the historical `uid:11785` cross-tile smoke, internal-access `42`, facade and
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`7/7` manifest gates remained green after merge.
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M02 terrain-query regression
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remained green (13 pre-existing expired M00 claim warnings).
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- Fidelity comparison: all 16 historical operation limits and drain sites were
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@@ -71,6 +75,8 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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Chunk operation planning preserves stable removals, nearest-first create sorting,
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tile-LOD remove-all takeover, sparse tile-origin fallback and XZ-only distance;
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loader still drains removals first through the shared `chunk_geometry` budget.
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M2 positive `MDDF.uniqueId` retains `uid:<decimal>` first-owner semantics,
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within-call duplicate suppression, cross-tile skip/retry and unkeyed pass-through.
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No new build-12340 parity claim is made; asset-backed visual/p95/p99 comparison remains pending.
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- Changed files: scene-free scheduler and verifier; streamer budget composition/
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permit delegation; scheduler module spec; world renderer/module registry/RENDER notes;
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@@ -80,6 +86,8 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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scene-free terrain quality Mesh cache and loader store/restore/clear adapters,
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immutable terrain chunk LOD policy, pure planner and both loader plan adapters,
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pure terrain chunk geometry queue planner and loader queue-adoption adapter,
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stateful M2 unique placement registry, loader reserve/release/clear adapters and
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migrated historical dedupe smoke,
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expanded facade/internal-access/coordinate verifiers; work-package claims and this evidence.
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- Remaining risks: queue storage length and worker concurrency/stale-result logic
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remain streamer-owned; cancellation stops new permits but does not interrupt
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@@ -90,5 +98,7 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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chunk LOD asset-backed p95/p99 and visual acceptance remain pending;
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chunk queue planning adds a second tile-state pass whose asset-backed p95/p99
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still needs acceptance, while queue drains and geometry finalization remain monolithic;
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private Azeroth data was absent for the asset-backed ADT placement probe; M2
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grouping/build/tasks/caches/finalization and boundary traversal p95/p99 remain pending;
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M03 still needs further terrain/M2/WMO/liquid service extraction
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and dependency/performance acceptance.
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