новый рендер
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@@ -1,7 +1,7 @@
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[gd_scene format=3 uid="uid://f1nqi4emji47"]
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[ext_resource type="Script" uid="uid://yi6lawwjgocg" path="res://src/scenes/streaming/streaming_world_loader.gd" id="1_stream"]
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[ext_resource type="Script" uid="uid://bauggobg40psr" path="res://src/scenes/camera/fly_camera.gd" id="2_flycam"]
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[ext_resource type="Script" path="res://src/scenes/player/third_person_wow_controller.gd" id="2_player"]
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[sub_resource type="Sky" id="Sky_1"]
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@@ -12,41 +12,82 @@ ambient_light_source = 3
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ambient_light_color = Color(1, 1, 1, 1)
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ambient_light_energy = 0.5
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[sub_resource type="StandardMaterial3D" id="PlayerMaterial_1"]
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albedo_color = Color(0.25, 0.42, 0.85, 1)
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roughness = 0.65
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[sub_resource type="CapsuleMesh" id="PlayerCapsuleMesh_1"]
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material = SubResource("PlayerMaterial_1")
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radius = 0.45
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height = 2.1
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[sub_resource type="CapsuleShape3D" id="PlayerCapsuleShape_1"]
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radius = 0.45
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height = 2.1
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[node name="StreamingWorld" type="Node3D" unique_id=1063159974]
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script = ExtResource("1_stream")
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camera_path = NodePath("Camera3D")
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camera_path = NodePath("ThirdPersonPlayer/CameraPivot/Camera3D")
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quality_preset = "High"
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update_interval = 0.1
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tiles_per_tick = 1
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max_concurrent_tile_tasks = 1
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chunk_ops_per_tick = 16
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tile_lod_remove_ops_per_tick = 1
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tile_finalize_ops_per_tick = 1
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detail_asset_ops_per_tick = 1
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m2_build_groups_per_tick = 1
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m2_multimesh_batch_size = 32
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m2_mesh_finalize_ops_per_tick = 1
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wmo_build_instances_per_tick = 1
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wmo_render_group_ops_per_tick = 24
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wmo_max_runtime_scene_mb = 8.0
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prewarm_tile_margin = 2
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retain_tile_margin = 3
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boundary_prefetch_threshold = 0.4
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streaming_tile_cache_dir = "res://data/cache/baked_terrain_stream_v1"
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m2_multimesh_batch_size = 64
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wmo_render_group_ops_per_tick = 16
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cached_tile_mesh_limit = 48
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wmo_render_cache_dir = "res://data/cache/wmo_render_v1"
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terrain_quality_mesh_cache_limit = 128
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lod0_radius_chunks = 10
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lod1_radius_chunks = 20
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lod2_radius_chunks = 40
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lod2_tile_radius = 5
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prewarm_tile_margin = 3
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retain_tile_margin = 4
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full_lod_prewarm_tiles = 1.5
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boundary_prefetch_threshold = 0.42
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auto_position_camera = false
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enable_occlusion_culling = false
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terrain_full_quality_radius_tiles = 5
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terrain_control_splat_primary = true
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terrain_control_splat_hide_fallback = true
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terrain_control_splat_hide_fallback_radius_tiles = 0
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terrain_control_splat_radius_tiles = 5
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max_active_terrain_control_splat_tiles = 121
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terrain_control_splat_cache_finalize_ops_per_tick = 8
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terrain_splat_quality_enabled = false
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enable_water = true
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enable_wmo = true
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m2_tile_radius = 3
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wmo_tile_radius = 5
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m2_visibility_range = 1600.0
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wmo_visibility_range = 3600.0
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terrain_quality_log_enabled = true
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terrain_quality_log_interval = 1.0
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hitch_profiler_enabled = true
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hitch_profiler_threshold_ms = 20.0
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[node name="Camera3D" type="Camera3D" parent="." unique_id=502573687]
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transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 300, 300)
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[node name="ThirdPersonPlayer" type="CharacterBody3D" parent="." unique_id=502573687]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 22666, 80, 15200)
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script = ExtResource("2_player")
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spawn_tile_x = 42
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spawn_tile_y = 28
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sprint_multiplier = 6.0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="ThirdPersonPlayer"]
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position = Vector3(0, 1.05, 0)
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shape = SubResource("PlayerCapsuleShape_1")
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[node name="Visual" type="MeshInstance3D" parent="ThirdPersonPlayer"]
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position = Vector3(0, 1.05, 0)
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mesh = SubResource("PlayerCapsuleMesh_1")
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[node name="CameraPivot" type="Node3D" parent="ThirdPersonPlayer"]
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position = Vector3(0, 1.7, 0)
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[node name="Camera3D" type="Camera3D" parent="ThirdPersonPlayer/CameraPivot"]
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position = Vector3(0, 0, 8)
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current = true
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far = 50000.0
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script = ExtResource("2_flycam")
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speed = 1200.0
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fast_mult = 8.0
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fov = 70.0
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[node name="Sun" type="DirectionalLight3D" parent="." unique_id=1436804627]
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transform = Transform3D(0.866025, -0.353553, 0.353553, 0, 0.707107, 0.707107, -0.5, -0.612372, 0.612372, 0, 0, 0)
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