render: extract native M2 animation resource observer
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@@ -157,6 +157,7 @@ from externally reading/writing loader-private queue, task, cache and tile-state
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| `M2RuntimeMeshFinalizer` | Internal M2 preparation service | Owns refresh version, rebuild classification, M2Builder rebuild and fallback | Renderer main thread; decisions cached until reset | Null returns null; missing/failed rebuild marks and reuses original Mesh |
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| `M2RawModelRepository` | Internal M2 native repository | Reads static/animated raw Dictionaries through exact M2Loader methods | Synchronous; stateless | Invalid/unavailable/non-Dictionary result returns empty Dictionary |
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| `M2PrototypeCacheState` | Internal M2 prototype cache | Owns detached static/animated Nodes and missing/static-only outcomes | Renderer main thread; final shutdown | Invalid admission rejected; first valid prototype wins |
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| `M2NativeAnimationResourceObserver` | Internal native M2 resource observer | Selects GryphonRoost, reads/builds and publishes prototype/static-only outcome | Synchronous renderer main thread; stateless | Invalid/unavailable candidates return null; failures mark static-only |
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| `WmoPlacementResolver.normalize_relative_path/resolve_unique_key/resolve_world_transform` | Internal pure WMO service | Resolves cache key, registry identity and world transform | Main/any thread; stateless | Missing UID uses tile/index fallback; transform fields use historical defaults |
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| `WmoPlacementRegistry.add_reference/release_reference/contains/active_count/diagnostic_snapshot/clear` | Internal WMO service | Owns placement-key to tile/global reference sets | Renderer main thread; map session | Empty/unknown/non-owner input is rejected without mutation |
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| `WmoRenderBuildStepPlanner.plan_step` | Internal pure WMO service | Selects one mesh-first lightweight render-group operation and next cursors | Main/any thread; stateless | Raw integer comparisons are preserved without clamping |
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@@ -204,7 +205,7 @@ loader configuration remains transitional composition data, not a caller API.
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| Internal WMO render cache | Normalized path, cache path and validated Resource | Loader / `WmoRenderResourceCacheState` | Loader lookup, ResourceLoader poll and build queue | State-owned Resource/path references; detached request snapshots | Until transient/full clear |
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| Internal WMO scene cache | Normalized path, `.tscn` path and validated PackedScene | Loader / `WmoSceneResourceCacheState` | Loader lookup, request poll and scene instantiation | State-owned PackedScene/path references; detached request snapshots | Until transient/full clear |
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| Internal ADT water load | Tile key, ADT path, task ID and parsed Dictionary | Loader/worker / `AdtWaterLoadPipelineState` | Loader task start, budgeted drain and finalization | State-owned records; mutex result mailbox | Request through result completion/reset |
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| Internal raw M2 read | Extracted directory and normalized relative path | Loader / `M2RawModelRepository` | Finalizer, static or animated builder adapters | Fresh Dictionary; repository retains nothing | One synchronous native call |
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| Internal raw M2 read | Extracted directory and normalized relative path | Loader/native observer via `M2RawModelRepository` | Finalizer, static or animated builder adapters | Fresh Dictionary; repository retains nothing | One synchronous native call |
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| Internal animated M2 load | Normalized path, cached GLB path and opaque terminal status | Cached observer / loader / `M2AnimationLoadPipelineState` | Loader poll/finalize adapters | State-owned String/status records; detached pending snapshots | Request through terminal finalize/reset |
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| Internal animated M2 candidate | Loaded PackedScene, static material root and detached candidate | Loader / `M2AnimatedSceneFinalizer` | Loader prototype adoption/static fallback | Finalizer owns until rejection or exact-root transfer | One main-thread finalize permit |
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| Internal animated M2 playback | Prototype/instance native animators, path/index and player inventory | Materializer/finalizer / `M2AnimationPlaybackController` | Native and imported animation state | Borrowed Nodes; detached optional diagnostics | One duplicated instance startup |
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@@ -398,9 +399,11 @@ sequenceDiagram
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`M2StaticBuildResourceObserver` owns static Mesh lookup/request admission and
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snapshot adoption. `M2CachedAnimationResourceObserver` owns cached animated
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prototype lookup, GLB policy/request admission and snapshot production.
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`M2NativeAnimationResourceObserver` owns native candidate selection, raw read,
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detached build and prototype/static-only cache outcome.
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`M2StaticBatchMaterializer` owns static MultiMesh construction/attachment; the
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loader retains native animation observation, action execution, cursor adoption,
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root cleanup, budgets and Editor ownership.
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loader retains action execution, cursor adoption, root cleanup, budgets and
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Editor ownership.
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- `WmoPlacementResolver` is stateless and owns only call-local cache-key,
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identity and transform values. `WmoPlacementRegistry` owns only placement-key
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reference sets. `WmoRenderBuildStepPlanner` owns only a call-local operation
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@@ -428,8 +431,8 @@ sequenceDiagram
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- `M2AnimationLoadPipelineState` owns animated M2 pending Resource paths, opaque
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terminal statuses and completion-order finalize FIFO. The cached animation
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observer owns allow/deny/path/GLB selection, request admission and initial
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snapshot production. The loader retains native animation build, ResourceLoader
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polling/finalize, permits and terminal adoption.
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snapshot production. The native observer owns synchronous native build; the
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loader retains ResourceLoader polling/finalize, permits and terminal adoption.
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- `M2MeshResourceCacheState` owns prepared static Mesh references and releases
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them at the existing final-shutdown site. Prototype state and materialization
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belong to the sibling cache service and loader respectively.
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@@ -592,7 +595,8 @@ Exact exported settings and cache versions remain documented in [`../../RENDER.m
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| M2 build dispatch planner | Implemented extraction | Scene-free priority/action/transition/source/timing contract | Resource observation/orchestration and asset-backed traversal remain pending |
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| M2 build resource snapshot | Implemented extraction | Typed identity/adoption/lifetime/source/timing contract | Resource observation service and asset-backed traversal remain pending |
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| M2 static build resource observer | Implemented extraction | Cache/pending/path/request/source/timing contract | Asset-backed traversal and finalize extraction pending |
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| M2 cached animation resource observer | Implemented extraction | Cache/pending/policy/GLB/request/source/timing contract | Native observation and asset-backed traversal pending |
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| M2 cached animation resource observer | Implemented extraction | Cache/pending/policy/GLB/request/source/timing contract | Asset-backed traversal and terminal polling extraction pending |
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| M2 native animation resource observer | Implemented extraction | Candidate/cache/raw/build/adoption/source/timing contract | Asset-backed traversal/leak/p95/p99 pending |
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| M2 build queue | Implemented extraction | Typed lifecycle/FIFO/progress/lifetime/source/timing contract | Resource dispatch and asset-backed traversal remain pending |
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| M2 animation load pipeline state | Implemented extraction | Synthetic lifecycle/FIFO/source/timing contract | Asset-backed traversal/leak/animation-fidelity/p95/p99 pending |
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| M2 animated scene finalizer | Implemented extraction | Synthetic type/lifetime/material/player/source/timing contract | Asset-backed GLB traversal/material/animation comparison pending |
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@@ -675,6 +679,7 @@ Exact exported settings and cache versions remain documented in [`../../RENDER.m
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| `src/render/m2/m2_mesh_resource_extractor.gd` | First-Mesh selection and temporary PackedScene instance lifetime |
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| `src/render/m2/m2_runtime_mesh_finalizer.gd` | Runtime refresh version, rebuild classification/build and fallback |
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| `src/render/m2/m2_raw_model_repository.gd` | Stateless static/animated native M2 file boundary |
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| `src/render/m2/m2_native_animation_resource_observer.gd` | Native candidate/read/build/cache observation |
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| `src/render/m2/m2_prototype_cache_state.gd` | Detached prototype ownership and negative lookup outcomes |
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| `src/render/streaming/streaming_target_planner.gd` | Scene-free wanted/retained ADT target calculation |
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| `src/render/streaming/streaming_target_policy.gd` | Immutable renderer radius/prefetch policy |
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@@ -706,6 +711,7 @@ Exact exported settings and cache versions remain documented in [`../../RENDER.m
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| `src/tools/verify_m2_mesh_resource_extractor.gd` | M2 direct/PackedScene/subtree order/lifetime/boundary/timing regression |
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| `src/tools/verify_m2_runtime_mesh_finalizer.gd` | M2 current/stale/rebuild/fallback/boundary/timing regression |
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| `src/tools/verify_m2_raw_model_repository.gd` | M2 invalid/missing/native-boundary/dependency/timing regression |
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| `src/tools/verify_m2_native_animation_resource_observer.gd` | Native candidate/cache/raw/build/adoption/boundary/timing regression |
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| `src/tools/verify_m2_prototype_cache_state.gd` | M2 prototype identity/negative/lifecycle/boundary/timing regression |
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| `src/tools/verify_streaming_target_planner.gd` | Planner behavior, dependency and bounded timing regression |
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| `src/tools/verify_render_budget_scheduler.gd` | Scheduler bounds, shared-lane priority, cancellation and timing regression |
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