docs(coordination): hand off terrain chunk queue planner

This commit is contained in:
2026-07-16 09:52:18 +04:00
parent f800e11cd2
commit 4b90dbc1c1
@@ -77,14 +77,23 @@ streamer into a scene-free `TerrainChunkGeometryQueuePlanner`.
## Status ## Status
- State: claimed - State: handoff
- Done: scope, ordering and ownership published - Done: pure planner, loader queue adoption, semantic/timing regressions and docs
- Next: implement planner, migrate chunk queue calculation, tests and docs - Next: milestone integrator merge and asset-backed performance acceptance later in M03
- Blocked by: - Blocked by:
## Handoff ## Handoff
- Commit: - Commit: `f800e11` (`refactor(M03): extract terrain chunk queue planner`)
- Results: - Results: dedicated contract PASS (`cases=8`, `iterations=100`, `235.096 ms`);
- Remaining risks: LOD/cache/facade/internal-access/manifest/shutdown/scheduler/streaming/focus/
- Documentation updated: ground/terrain-query/coordinate regressions PASS; internal inventory remains
`42`; editor parse has no script errors; documentation/coordination/diff gates
PASS; checkpoint dry-run planned `7/7` entries with expected missing-private-
corpus diagnostics
- Remaining risks: planner adds a second linear tile-state pass; asset-backed
p95/p99 and visual acceptance remain pending; queue drains, terrain state and
Mesh/Node/RID finalization remain loader-owned
- Documentation updated: `terrain-chunk-geometry-queue-planner.md`, module
registry, `world-renderer.md`, `RENDER.md`, inline API documentation and
data-flow/lifecycle/sequence diagrams