From 579b9e10c98868ea9b3868c34c6df44012834ce8 Mon Sep 17 00:00:00 2001 From: sindoring Date: Sat, 27 Jun 2026 16:20:58 +0400 Subject: [PATCH] =?UTF-8?q?=D1=81=D0=BA=D0=B0=D0=B9=D0=B1=D0=BE=D0=BA?= =?UTF-8?q?=D1=81=D1=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../streaming/eastern_kingdoms_streaming.tscn | 35 +++++++++++++++++-- 1 file changed, 32 insertions(+), 3 deletions(-) diff --git a/src/scenes/streaming/eastern_kingdoms_streaming.tscn b/src/scenes/streaming/eastern_kingdoms_streaming.tscn index 5c28b59..7b75bb7 100644 --- a/src/scenes/streaming/eastern_kingdoms_streaming.tscn +++ b/src/scenes/streaming/eastern_kingdoms_streaming.tscn @@ -3,14 +3,42 @@ [ext_resource type="Script" uid="uid://yi6lawwjgocg" path="res://src/scenes/streaming/streaming_world_loader.gd" id="1_stream"] [ext_resource type="Script" path="res://src/scenes/player/third_person_wow_controller.gd" id="2_player"] +[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_1"] +sky_top_color = Color(0.13, 0.32, 0.62, 1) +sky_horizon_color = Color(0.62, 0.76, 0.9, 1) +sky_curve = 0.18 +sky_energy_multiplier = 1.15 +ground_bottom_color = Color(0.12, 0.17, 0.14, 1) +ground_horizon_color = Color(0.42, 0.5, 0.38, 1) +ground_curve = 0.12 +ground_energy_multiplier = 0.55 +sun_angle_max = 12.0 +sun_curve = 0.08 +use_debanding = true + [sub_resource type="Sky" id="Sky_1"] +sky_material = SubResource("ProceduralSkyMaterial_1") +radiance_size = 3 [sub_resource type="Environment" id="Environment_1"] background_mode = 2 sky = SubResource("Sky_1") +background_energy_multiplier = 0.9 ambient_light_source = 3 -ambient_light_color = Color(1, 1, 1, 1) -ambient_light_energy = 0.5 +ambient_light_color = Color(0.72, 0.8, 0.88, 1) +ambient_light_energy = 0.75 +ambient_light_sky_contribution = 0.65 +reflected_light_source = 2 +fog_enabled = true +fog_mode = 1 +fog_light_color = Color(0.55, 0.66, 0.72, 1) +fog_light_energy = 0.55 +fog_sun_scatter = 0.08 +fog_density = 0.00018 +fog_sky_affect = 0.35 +fog_depth_curve = 1.0 +fog_depth_begin = 1200.0 +fog_depth_end = 5200.0 [sub_resource type="StandardMaterial3D" id="PlayerMaterial_1"] albedo_color = Color(0.25, 0.42, 0.85, 1) @@ -91,7 +119,8 @@ fov = 70.0 [node name="Sun" type="DirectionalLight3D" parent="." unique_id=1436804627] transform = Transform3D(0.866025, -0.353553, 0.353553, 0, 0.707107, 0.707107, -0.5, -0.612372, 0.612372, 0, 0, 0) -light_energy = 1.5 +light_color = Color(1, 0.91, 0.78, 1) +light_energy = 1.25 directional_shadow_mode = 1 directional_shadow_fade_start = 0.85 directional_shadow_max_distance = 2200.0