render: extract WMO scene resource finalizer
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@@ -43,6 +43,7 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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`M03-RND-WMO-RENDER-RESOURCE-CACHE-001`,
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`M03-RND-WMO-RENDER-RESOURCE-FINALIZER-001`,
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`M03-RND-WMO-SCENE-RESOURCE-CACHE-001`,
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`M03-RND-WMO-SCENE-RESOURCE-FINALIZER-001`,
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`M03-RND-ADT-WATER-LOAD-PIPELINE-001`,
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`M03-RND-ADT-WATER-SCENE-FINALIZER-001`,
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`M03-RND-M2-RUNTIME-REBUILD-CLASSIFIER-001`,
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@@ -142,6 +143,13 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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Post-merge scene state (`40.113ms`), render state (`43.434ms`), shutdown,
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WMO queue/resolver, facade, internal-access `40`, `7/7` manifest,
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documentation and coordination gates remained green.
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WMO scene Resource finalizer passed `cases=26 iterations=1000
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elapsed_ms=4.186` with insertion-order status polling, non-terminal retention,
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failed/null/wrong-type/non-Node3D/stale rejection, current exact PackedScene
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adoption, accepted/rejected probe release and source boundaries. All 61
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autonomous headless regressions passed; internal-access remained `30`,
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documentation covered `48` module specifications, coordination retained `34`
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historical expired-claim warnings and checkpoint dry-run kept all `7/7` plans.
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ADT water load pipeline state passed `cases=12 iterations=100
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elapsed_ms=86.170`; its initial direct no-`.godot` run passed (`94.576ms`),
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WMO caches/queue/planner/registry/resolver/material/shutdown and 18 adjacent
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@@ -407,9 +415,10 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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loader-owned request admission and shutdown drain order are unchanged.
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Cached WMO scene paths retain direct negative caching for missing/oversize/
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request-start failures, terminal missing state for load/validation failures and
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the prior transient-reset versus final-shutdown lifetime. File-size limits,
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`PackedScene` probe instantiation, WMOBuilder metadata validation and probe-node
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destruction remain loader-owned before state accepts a scene.
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the prior transient-reset versus final-shutdown lifetime. File-size limits and
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request admission remain loader-owned; terminal I/O, `PackedScene` probe,
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WMOBuilder metadata validation and probe release belong to the scene finalizer.
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Rejected non-Node3D probes are now freed without changing fallback or output.
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ADT water requests retain FIFO order and tile-key deduplication; tile release
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removes pending requests without cancelling active work, task completion and
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result publication order are unchanged, and the mutex remains limited to the
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@@ -487,8 +496,9 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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typed WMO render build job/queue and loader enqueue/drain/cancel/clear adapters,
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lightweight WMO render Resource/missing/request state and loader lookup/request/
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reset adapters, plus terminal Resource polling/validation/publication finalizer,
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cached WMO PackedScene/missing/request state and loader file-size/I/O/probe/
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validation/reset adapters,
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cached WMO PackedScene/missing/request state and loader file-size/admission/
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reset adapters, plus terminal PackedScene polling/probe/lifetime/publication
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finalizer,
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ADT water pending/task/result pipeline state and loader enqueue/start/publish/
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drain/release/reset/shutdown/metrics adapters,
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stateless ADT water scene finalizer and both loader build/attach adapters,
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@@ -548,8 +558,8 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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observers produce typed per-operation state, including native observation;
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animation and static Mesh terminal ResourceLoader drains are extracted, while
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action execution, material-prototype lookup and root cleanup remain loader-owned;
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cached-scene WMO ResourceLoader/FileAccess I/O, live fallback and group
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materialization remain in the loader; lightweight render terminal I/O is separated;
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cached-scene WMO FileAccess/size admission, live fallback and group
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materialization remain in the loader; both WMO terminal I/O paths are separated;
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asset-backed WMO placement/portal/material/leak/p95/p99 evidence remains pending;
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ADT water parsing and active worker interruption remain loader-owned;
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materialization is separated but remains synchronous main-thread work behind
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