test(M00): add renderer coordinate calibration
Work-Package: M00-QAR-COORD-CALIBRATION-001 Agent: sindo-main-codex Tests: coordinate probe, M00 dry-run, coordination and documentation gates Fidelity: five build 12340 camera points round-trip within 0.000015 units
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@@ -46,6 +46,7 @@ try {
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Invoke-GodotStep "render-materials" @("--headless", "--path", ".", "--script", "res://src/tools/verify_render_materials.gd")
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Invoke-GodotStep "m2-unique-dedupe" @("--headless", "--path", ".", "--script", "res://src/tools/verify_m2_unique_dedupe.gd")
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Invoke-GodotStep "baseline-manifest" @("--headless", "--path", ".", "--script", "res://src/tools/verify_render_baseline_manifest.gd")
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Invoke-GodotStep "coordinate-calibration" @("--headless", "--path", ".", "--script", "res://src/tools/verify_render_coordinate_calibration.gd")
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$captureArgs = @(
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"--path", ".",
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