архитектура и цели для агентов
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[gd_scene format=3 uid="uid://drf5o036q4dn8"]
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[ext_resource type="Script" uid="uid://yi6lawwjgocg" path="res://src/scenes/streaming/streaming_world_loader.gd" id="1_sisqv"]
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[ext_resource type="Script" uid="uid://ltn2ko5kxvo4" path="res://src/scenes/player/third_person_wow_controller.gd" id="2_puy8r"]
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[ext_resource type="Script" uid="uid://didjth34ut0v1" path="res://src/scenes/sky/wow_sky_controller.gd" id="3_43ha7"]
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[sub_resource type="CapsuleShape3D" id="PlayerCapsuleShape_1"]
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radius = 0.45
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height = 2.1
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[sub_resource type="StandardMaterial3D" id="PlayerMaterial_1"]
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albedo_color = Color(0.25, 0.42, 0.85, 1)
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roughness = 0.65
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[sub_resource type="CapsuleMesh" id="PlayerCapsuleMesh_1"]
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material = SubResource("PlayerMaterial_1")
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radius = 0.45
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height = 2.1
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_1"]
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sky_top_color = Color(0.13, 0.32, 0.62, 1)
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sky_horizon_color = Color(0.62, 0.76, 0.9, 1)
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sky_curve = 0.18
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sky_energy_multiplier = 1.15
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ground_bottom_color = Color(0.12, 0.17, 0.14, 1)
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ground_horizon_color = Color(0.42, 0.5, 0.38, 1)
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ground_curve = 0.12
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ground_energy_multiplier = 0.55
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sun_angle_max = 12.0
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sun_curve = 0.08
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[sub_resource type="Sky" id="Sky_1"]
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sky_material = SubResource("ProceduralSkyMaterial_1")
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[sub_resource type="Environment" id="Environment_1"]
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background_mode = 2
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background_energy_multiplier = 0.9
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sky = SubResource("Sky_1")
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ambient_light_source = 3
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ambient_light_color = Color(0.72, 0.8, 0.88, 1)
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ambient_light_sky_contribution = 0.65
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ambient_light_energy = 0.75
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reflected_light_source = 2
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fog_enabled = true
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fog_mode = 1
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fog_light_color = Color(0.55, 0.66, 0.72, 1)
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fog_light_energy = 0.55
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fog_sun_scatter = 0.08
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fog_density = 0.00018
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fog_sky_affect = 0.35
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fog_depth_begin = 1200.0
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fog_depth_end = 5200.0
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[node name="StreamingWorld" type="Node3D" unique_id=1063159974]
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script = ExtResource("1_sisqv")
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map_name = "Kalimdor"
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camera_path = NodePath("ThirdPersonPlayer/CameraPivot/Camera3D")
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quality_preset = "High"
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update_interval = 0.1
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tiles_per_tick = 1
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max_concurrent_tile_tasks = 1
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tile_lod_remove_ops_per_tick = 1
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m2_build_groups_per_tick = 1
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m2_multimesh_batch_size = 64
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m2_animated_denylist_patterns = PackedStringArray("gryphonroost")
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m2_animated_allowlist_patterns = PackedStringArray("creature/fish/", "creature/eagle/", "world/critter/")
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wmo_render_group_ops_per_tick = 16
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cached_tile_mesh_limit = 48
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terrain_quality_mesh_cache_limit = 48
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lod0_radius_chunks = 10
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lod1_radius_chunks = 20
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lod2_radius_chunks = 40
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lod2_tile_radius = 5
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prewarm_tile_margin = 3
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retain_tile_margin = 4
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full_lod_prewarm_tiles = 1.5
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boundary_prefetch_threshold = 0.42
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auto_position_camera = false
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enable_occlusion_culling = false
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terrain_full_quality_radius_tiles = 5
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terrain_control_splat_hide_fallback = true
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terrain_control_splat_radius_tiles = 5
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max_active_terrain_control_splat_tiles = 121
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terrain_control_splat_cache_finalize_ops_per_tick = 8
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terrain_splat_quality_enabled = false
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enable_water = true
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m2_tile_radius = 3
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wmo_tile_radius = 5
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m2_visibility_range = 1600.0
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wmo_visibility_range = 3600.0
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debug_streaming = true
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hitch_profiler_enabled = true
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[node name="ThirdPersonPlayer" type="CharacterBody3D" parent="." unique_id=502573687]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 16800, 80, 26400)
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script = ExtResource("2_puy8r")
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spawn_tile_x = 31
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spawn_tile_y = 49
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[node name="CollisionShape3D" type="CollisionShape3D" parent="ThirdPersonPlayer" unique_id=1297880621]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.05, 0)
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shape = SubResource("PlayerCapsuleShape_1")
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[node name="Visual" type="MeshInstance3D" parent="ThirdPersonPlayer" unique_id=1028210492]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.05, 0)
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mesh = SubResource("PlayerCapsuleMesh_1")
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[node name="CameraPivot" type="Node3D" parent="ThirdPersonPlayer" unique_id=499263249]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7, 0)
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[node name="Camera3D" type="Camera3D" parent="ThirdPersonPlayer/CameraPivot" unique_id=2142337971]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 8)
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current = true
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fov = 70.0
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far = 50000.0
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[node name="Sun" type="DirectionalLight3D" parent="." unique_id=1436804627]
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transform = Transform3D(0.866025, -0.353553, 0.353553, 0, 0.707107, 0.707107, -0.5, -0.612372, 0.612372, 0, 0, 0)
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light_color = Color(1, 0.91, 0.78, 1)
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light_energy = 1.25
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directional_shadow_mode = 1
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directional_shadow_fade_start = 0.85
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directional_shadow_max_distance = 2200.0
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[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=12906896]
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environment = SubResource("Environment_1")
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[node name="WowSkyController" type="Node" parent="." unique_id=1473026848]
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script = ExtResource("3_43ha7")
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target_path = NodePath("../ThirdPersonPlayer")
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world_environment_path = NodePath("../WorldEnvironment")
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sun_path = NodePath("../Sun")
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