refactor(M03): extract terrain quality mesh cache
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@@ -12,6 +12,7 @@
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| Player input | Partial | [`player-input.md`](player-input.md) |
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| Local player movement | Implemented | [`local-player-movement.md`](local-player-movement.md) |
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| Terrain query | Implemented | [`terrain-query.md`](terrain-query.md) |
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| Terrain quality Mesh cache | Implemented extraction | [`terrain-quality-mesh-cache.md`](terrain-quality-mesh-cache.md) |
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| Third-person camera | Implemented | [`third-person-camera.md`](third-person-camera.md) |
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| Character presentation | Implemented boundary / Partial fidelity | [`character-presentation.md`](character-presentation.md) |
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| Renderer | Partial | [`world-renderer.md`](world-renderer.md), [`../../RENDER.md`](../../RENDER.md) |
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