rnd(M02): extract character presenters
Work-Package: M02-RND-CHARACTER-PRESENTATION-001 Agent: sindo-main-codex Tests: presentation/input/movement/terrain/camera regressions; coordinate/streaming/docs/coordination gates; renderer dry-run 7/7 Fidelity: preserves current sandbox model/outfit and Stand/Idle/Run/Walk behavior; build-12340 parity remains unverified
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[gd_scene load_steps=2 format=3]
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[sub_resource type="BoxMesh" id="BoxMesh_character"]
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size = Vector3(1, 2, 1)
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[node name="SyntheticCharacter" type="Node3D"]
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[node name="Body" type="MeshInstance3D" parent="."]
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position = Vector3(0, 2, 0)
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mesh = SubResource("BoxMesh_character")
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