docs(M03): accept render budget scheduler integration

This commit is contained in:
2026-07-16 00:32:11 +04:00
parent 7ece2abea2
commit a023d76eea
2 changed files with 23 additions and 8 deletions
@@ -88,6 +88,7 @@ stopping permit issuance after renderer teardown cancellation.
- Blocked by: - Blocked by:
<!-- OPENWC_HANDOFF:READY:M03-RND-SCHEDULER-001:e52f703 --> <!-- OPENWC_HANDOFF:READY:M03-RND-SCHEDULER-001:e52f703 -->
<!-- OPENWC_INTEGRATION:ACCEPTED:M03-RND-SCHEDULER-001:7ece2ab -->
## Handoff ## Handoff
@@ -111,3 +112,5 @@ stopping permit issuance after renderer teardown cancellation.
- Documentation: new scheduler module spec with API, input/output, data-flow, - Documentation: new scheduler module spec with API, input/output, data-flow,
sequence, lifecycle, ownership, cancellation, performance and source-map sections; sequence, lifecycle, ownership, cancellation, performance and source-map sections;
world renderer, module registry and renderer implementation notes updated. world renderer, module registry and renderer implementation notes updated.
- Integration: accepted in master merge `7ece2ab`; post-merge scheduler timing
`cases=6 iterations=20000 elapsed_ms=10.216`, all listed regressions and gates passed.
+20 -8
View File
@@ -11,7 +11,7 @@
- [ ] Ввести `WorldRenderFacade` для focus, environment, entity visuals, ground query и metrics. - [ ] Ввести `WorldRenderFacade` для focus, environment, entity visuals, ground query и metrics.
- [ ] Запретить gameplay/editor доступ к внутренним очередям streamer. - [ ] Запретить gameplay/editor доступ к внутренним очередям streamer.
- [x] Извлечь pure `StreamingTargetPlanner`. - [x] Извлечь pure `StreamingTargetPlanner`.
- [ ] Извлечь `RenderBudgetScheduler` с bounded queues/cancellation. - [x] Извлечь `RenderBudgetScheduler` с bounded queues/cancellation.
- [ ] Затем извлекать terrain, M2, WMO и liquid services по одному. - [ ] Затем извлекать terrain, M2, WMO и liquid services по одному.
- [ ] Сохранить cache versioning и main-thread GPU finalization rules. - [ ] Сохранить cache versioning и main-thread GPU finalization rules.
- [ ] Добавить dependency и performance regression checks. - [ ] Добавить dependency и performance regression checks.
@@ -26,10 +26,22 @@ Runtime и Editor используют facade; planner/scheduler тестиру
## Evidence ## Evidence
- Date: - Date: 2026-07-16
- Revision/worktree: - Revision/worktree: master merge `7ece2ab`; package `M03-RND-SCHEDULER-001`
- Commands: - Commands: dedicated scheduler/planner/facade/focus/coordinate/manifest/shutdown
- Results: headless verifiers; Godot cold editor parse; coordination, documentation and diff gates.
- Fidelity comparison: - Results: scheduler `cases=6 iterations=20000 elapsed_ms=10.216`; planner
- Changed files: `cases=5 average_ms=1.804`; facade/focus passed; coordinate boundary
- Remaining risks: `files=111 consumers=6`; renderer manifest retained `7/7` checkpoints;
shutdown ownership and repository gates passed (13 pre-existing expired M00 claim warnings).
- Fidelity comparison: all 16 historical operation limits and drain sites were
preserved; chunk removal/create retain their shared removal-first budget.
Defaults, quality presets, cache versions and visual rules are unchanged.
No new build-12340 parity claim is made; asset-backed visual/p95/p99 comparison remains pending.
- Changed files: scene-free scheduler and verifier; streamer budget composition/
permit delegation; scheduler module spec; world renderer/module registry/RENDER notes;
work-package claim and this evidence.
- Remaining risks: queue storage length and worker concurrency/stale-result logic
remain streamer-owned; cancellation stops new permits but does not interrupt
in-flight work; M03 still needs remaining facade contracts, internal-access
restrictions, service extraction and dependency/performance acceptance.