первые наработки по рендеру

This commit is contained in:
2026-05-23 00:08:32 +04:00
parent 1a56b22e38
commit bba203aa53
25 changed files with 1841 additions and 110 deletions
@@ -19,10 +19,9 @@ update_interval = 0.1
max_concurrent_tile_tasks = 4
chunk_ops_per_tick = 64
cached_tile_mesh_limit = 48
use_baked_tile_cache = false
editor_follow_view_camera = false
enable_water = true
terrain_cast_shadows = true
m2_cast_shadows = null
[node name="Camera3D" type="Camera3D" parent="." unique_id=502573687]
transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 300, 300)
@@ -36,6 +35,9 @@ fast_mult = 8.0
transform = Transform3D(0.866025, -0.353553, 0.353553, 0, 0.707107, 0.707107, -0.5, -0.612372, 0.612372, 0, 0, 0)
light_energy = 1.5
shadow_enabled = true
directional_shadow_mode = 1
directional_shadow_fade_start = 0.85
directional_shadow_max_distance = 2200.0
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=12906896]
environment = SubResource("Environment_1")