docs(M03): accept M2 animated scene finalizer
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@@ -26,8 +26,8 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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## Evidence
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- Date: 2026-07-17
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- Revision/worktree: master merges `7ece2ab`, `7e35de7`, `80cb084`, `d6e5b53`, `c69abd6`, `606770c`, `630a0c1`, `f36fabb`, `24aef13`, `2342430`, `396be5e`, `f88bf97`, `3f84717`, `d2cb52f`, `f9e5a4f`, `c06aed5`, `a878e7c`, `60603e1`, `b4955d6`, `ada0fd9`, `f470775`, `874fd0f`, `38f831e`, `83b3618`, `3094561`, `fa85985`, `1fafdde`, `7cd07dd`, `1de50f9`, `3dccd3e`;
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- Date: 2026-07-18
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- Revision/worktree: master merges `7ece2ab`, `7e35de7`, `80cb084`, `d6e5b53`, `c69abd6`, `606770c`, `630a0c1`, `f36fabb`, `24aef13`, `2342430`, `396be5e`, `f88bf97`, `3f84717`, `d2cb52f`, `f9e5a4f`, `c06aed5`, `a878e7c`, `60603e1`, `b4955d6`, `ada0fd9`, `f470775`, `874fd0f`, `38f831e`, `83b3618`, `3094561`, `fa85985`, `1fafdde`, `7cd07dd`, `1de50f9`, `3dccd3e`, `e7a7c67`;
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packages `M03-RND-SCHEDULER-001`, `M03-RND-INTERNAL-ACCESS-GATE-001`,
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`M03-RND-FACADE-GROUND-QUERY-001`, `M03-RND-FACADE-ENVIRONMENT-001`,
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`M03-RND-FACADE-ENTITY-001`, `M03-RND-TERRAIN-CACHE-SERVICE-001`,
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@@ -51,7 +51,8 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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`M03-RND-M2-RUNTIME-MESH-FINALIZER-001`,
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`M03-RND-M2-RAW-MODEL-REPOSITORY-001`,
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`M03-RND-M2-PROTOTYPE-CACHE-001`,
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`M03-RND-M2-ANIMATION-LOAD-PIPELINE-001`
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`M03-RND-M2-ANIMATION-LOAD-PIPELINE-001`,
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`M03-RND-M2-ANIMATED-SCENE-FINALIZER-001`
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- Commands: dedicated scheduler/planner/facade/focus/coordinate/manifest/shutdown
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headless verifiers; Godot cold editor parse; coordination, documentation and diff gates.
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- Results: scheduler `cases=6 iterations=20000 elapsed_ms=10.216`; planner
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@@ -197,6 +198,15 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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probe remained unavailable. Post-merge pipeline (`70.309ms`), prototype state,
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shutdown, materials, facade, internal-access `30`, `7/7` manifest,
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documentation and coordination gates remained green.
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M2 animated scene finalizer passed `cases=13 iterations=10000
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elapsed_ms=40.126` with invalid Resource/root lifetime, exact candidate
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transfer, depth-first Mesh/AnimationPlayer traversal, material override
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priority, first-material fallback, source-index mapping and source-boundary
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contracts. All 48 autonomous headless regressions and checkpoint dry-run
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`7/7` passed; the proprietary ADT probe remained unavailable. Post-merge
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finalizer (`40.314ms`), animation pipeline, prototype state, shutdown,
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materials, facade, internal-access `30`, `7/7` manifest, documentation and
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coordination gates remained green.
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M02 terrain-query regression
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remained green (13 pre-existing expired M00 claim warnings).
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- Fidelity comparison: all 16 historical operation limits and drain sites were
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@@ -274,6 +284,13 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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both clear sites and shutdown ResourceLoader drain order are unchanged. GLB
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eligibility/cache selection, I/O, permits, instantiation, material repair and
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prototype/static-fallback decisions remain loader-owned.
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Animated scene candidates retain PackedScene-only/Node3D-root admission,
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depth-first positional material mapping, source-index clamp, per-surface
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override priority, first-material fallback and at-least-one-AnimationPlayer
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acceptance. Accepted exact roots/player counts return to loader adoption/logs;
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rejected roots are synchronously freed, including the previously leaked
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non-Node3D imported-root edge case. I/O, permits, material-source selection,
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prototype/static outcome and playback policy remain loader-owned.
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Prepared static M2 Mesh lookups retain exact Resource identity, same-path
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replacement and map-refresh lifetime; the only clear remains final shutdown
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after asynchronous drain. Shared missing/static/animated prototype state now
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@@ -321,6 +338,7 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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stateless M2 raw model repository and three native-load adapters,
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shutdown-lifetime M2 prototype cache state and all positive/negative adapters,
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M2 animation load pipeline state and loader request/poll/finalize/metric/clear adapters,
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M2 animated scene finalizer and loader candidate/material/player traversal adapters,
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expanded facade/internal-access/coordinate verifiers; work-package claims and this evidence.
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- Remaining risks: worker concurrency and stale-result validation remain
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streamer-owned; cancellation stops new permits but does not interrupt
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