rnd(M03): extract render budget scheduler
This commit is contained in:
@@ -16,6 +16,7 @@
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| Character presentation | Implemented boundary / Partial fidelity | [`character-presentation.md`](character-presentation.md) |
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| Renderer | Partial | [`world-renderer.md`](world-renderer.md), [`../../RENDER.md`](../../RENDER.md) |
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| Streaming target planner | Implemented | [`streaming-target-planner.md`](streaming-target-planner.md) |
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| Render budget scheduler | Implemented | [`render-budget-scheduler.md`](render-budget-scheduler.md) |
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| Network/session | Planned | [`../../targets/roadmap/03-network-and-session.md`](../../targets/roadmap/03-network-and-session.md) |
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| Gameplay | Prototype/Planned | [`../../targets/roadmap/04-gameplay-systems.md`](../../targets/roadmap/04-gameplay-systems.md) |
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| UI/Lua/audio | Prototype/Planned | [`../../targets/roadmap/05-ui-lua-audio.md`](../../targets/roadmap/05-ui-lua-audio.md) |
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# Render Budget Scheduler
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## Metadata
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| Field | Value |
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| Status | Implemented |
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| Target/work package | `M03-RND-SCHEDULER-001` |
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| Owners | Renderer workstream / M03 integrator |
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| Last verified | Worktree `work/sindo-main-codex/m03-render-budget-scheduler`, 2026-07-16 |
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| Profiles/capabilities | Runtime and Editor main-thread operation quotas; profile values supplied by streamer composition |
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## Purpose
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Issue a bounded number of permits for each renderer operation lane during one
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process frame. The scheduler centralizes quota accounting and teardown
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cancellation without taking ownership of queues or render work.
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## Non-goals
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- Own, sort, drain or cap the stored length of a renderer queue.
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- Submit, cancel or await worker and `ResourceLoader` tasks.
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- Execute callbacks or mutate the SceneTree, resources, caches or RIDs.
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- Adapt limits from elapsed time or create a general job/dependency framework.
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- Select renderer quality or compatibility profiles.
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## Context and boundaries
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```mermaid
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flowchart LR
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Config[Streamer exported per-frame limits] --> Frame[operation limit snapshot]
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Frame --> Scheduler[RenderBudgetScheduler]
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Queues[StreamingWorldLoader owned queues] --> Drains[Ordered queue drains]
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Scheduler -->|boolean permits| Drains
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Drains --> Render[Main-thread finalize/attach/evict]
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Shutdown[StreamingWorldLoader exit] -->|cancel| Scheduler
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Scheduler -. does not own .-> Queues
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```
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Allowed dependencies are Godot value containers and `RefCounted`. The module
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must not depend on `Node`, `WorkerThreadPool`, `ResourceLoader`, `RenderingServer`,
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mutexes, renderer assets or streamer queue fields.
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## Public API
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| Symbol | Kind | Purpose | Thread/lifetime | Failure behavior |
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|---|---|---|---|---|
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| Lane constants | `StringName` constants | Stable operation categories used in the frame limit map | Process lifetime | Unknown lanes have zero permits |
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| `begin_frame` | Method | Replaces all limits and clears consumption diagnostics for one frame | Main thread; once before drains | Negative limits clamp to zero; cannot revive a cancelled instance |
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| `has_remaining_permit` | Query | Tests a lane without consuming | Main thread; current frame | Unknown/exhausted/cancelled returns `false` |
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| `try_consume_permit` | Mutation | Atomically checks and consumes one caller operation permit | Main thread; current frame | Unknown/exhausted/cancelled returns `false` |
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| `remaining_permits` | Query | Returns a lane's current unconsumed count | Main thread; current frame | Unknown/cancelled returns zero |
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| `consumed_permits_snapshot` | Query | Returns detached per-lane diagnostics | Caller owns returned dictionary | Mutation cannot affect scheduler state |
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| `cancel` | Lifecycle method | Permanently stops new permits and clears remaining limits | Main thread; renderer teardown | Idempotent; does not interrupt in-flight caller work |
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| `is_cancelled` | Query | Reports terminal lifecycle state | Scheduler lifetime | No failure |
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## Inputs and outputs
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| Direction | Contract/data | Producer | Consumer | Ownership | Thread/lifetime |
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|---|---|---|---|---|---|
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| Input | `Dictionary[StringName, int]` operation limits | `StreamingWorldLoader` configuration snapshot | Scheduler | Copied by scheduler | One process frame |
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| Input | Lane ID | Ordered streamer drain | Scheduler | Constant value | One permit check |
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| Input | Cancellation | Streamer `_exit_tree` | Scheduler | Terminal flag | Renderer instance lifetime |
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| Output | Permit boolean | Scheduler | Streamer drain loop | Scalar | One attempted operation |
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| Output | Remaining count | Scheduler | Streamer/tests | Scalar | Current frame |
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| Output | Consumed snapshot | Scheduler | Diagnostics/tests | Detached caller-owned copy | Current frame snapshot |
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The scheduler has no I/O, logging, SceneTree, task, cache or GPU side effects.
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## Data flow
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```mermaid
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flowchart TD
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Exports[Exported operation limits] --> Limits[_render_operation_limits_for_frame]
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Limits --> Begin[begin_frame]
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Begin --> Remaining[remaining permits by lane]
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Queue[Non-empty caller-owned queue] --> Check[try_consume_permit]
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Remaining --> Check
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Check -->|true| Execute[Caller performs one operation]
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Check -->|false| Defer[Operation remains queued]
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Execute --> Consumed[consumed permits diagnostics]
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```
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## Lifecycle and state
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```mermaid
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stateDiagram-v2
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[*] --> Ready
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Ready --> FrameActive: begin_frame
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FrameActive --> FrameActive: consume/check
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FrameActive --> FrameActive: begin_frame resets limits
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Ready --> Cancelled: cancel
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FrameActive --> Cancelled: cancel
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Cancelled --> Cancelled: begin_frame/check/cancel
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Cancelled --> [*]
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```
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Cancellation is intentionally terminal. A new renderer scene creates a new
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scheduler instance; an old instance cannot accidentally resume after teardown.
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## Main sequence
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```mermaid
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sequenceDiagram
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participant Stream as StreamingWorldLoader
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participant Budget as RenderBudgetScheduler
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participant Queue as Loader-owned queues
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participant Render as SceneTree/RenderingServer
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Stream->>Budget: begin_frame(operation limits)
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loop existing fixed drain order
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Stream->>Queue: inspect next operation
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Stream->>Budget: try_consume_permit(lane)
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Budget-->>Stream: true or false
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Stream->>Render: execute one operation when true
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end
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Stream->>Budget: cancel() during _exit_tree
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Budget-->>Stream: later permits rejected
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Stream->>Stream: await tasks and release owned resources
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```
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## Ownership, threading and resources
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- `StreamingWorldLoader` owns every queue, task registry, cache, Node, Resource and RID.
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- The scheduler owns two small per-frame counter dictionaries and one terminal flag.
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- The streamer preserves operation order. In particular, chunk removals and
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creations share `CHUNK_GEOMETRY`, with removals drained first.
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- All current scheduler calls occur on the Godot main thread. The service has no
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mutex and is not safe for concurrent mutation.
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- A scheduler instance lives exactly as long as its loader instance.
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## Errors, cancellation and recovery
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| Condition | Detection | Behavior | Diagnostic | Recovery |
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|---|---|---|---|---|
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| Negative/zero limit | `begin_frame` clamp | Lane issues no permits | Contract verifier | Correct configuration or accept disabled lane |
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| Unknown lane | Permit lookup miss | Returns `false`/zero | Contract verifier | Add the lane to the frame snapshot |
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| Exhausted lane | Remaining count is zero | Work remains in caller queue for a later frame | Queue-depth/hitch metrics | Next `begin_frame` replenishes permits |
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| Renderer teardown | Streamer calls `cancel` before task waits | New permits stop immediately | Shutdown ownership regression | New scene creates a new scheduler |
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| In-flight operation at cancel | Caller already consumed permit | Scheduler does not interrupt it | Ownership docs | Caller completes/cleans it through existing shutdown path |
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This cancellation scope is permit issuance, not worker cancellation. Existing
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task/result staleness and shutdown waits remain streamer responsibilities.
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## Configuration and capabilities
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The streamer's existing exported values populate 16 lanes: tile finalization,
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terrain upgrade/control-splat/splat-cache/splat-build, water finalization, shared
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chunk geometry, tile-load starts, tile LOD create/remove, M2 animation/mesh
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finalization and build, WMO instance/group build, and detail synchronization.
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Defaults and quality-preset assignments are unchanged. `tile_finalize` retains
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its historical minimum of one; other negative values behave as zero.
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## Persistence, cache and migration
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The module is runtime-only and serializes nothing. It changes no cache, asset,
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scene, protocol or database format and requires no version bump or migration.
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## Diagnostics and observability
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- `consumed_permits_snapshot` exposes detached per-frame counts for tests and
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future facade metrics without exposing mutable scheduler state.
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- Existing queue depths, named hitch sections and `HITCH`/`PERF` logs remain in
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`StreamingWorldLoader`.
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- No scheduler logging occurs on the hot permit path.
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## Verification
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- `src/tools/verify_render_budget_scheduler.gd` covers exact exhaustion,
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independent lanes, shared removal/create priority, frame reset, invalid/unknown
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lanes, detached diagnostics, terminal cancellation and source boundaries.
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- The verifier performs 20,000 permit checks with a generous 150 ms regression
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ceiling on the headless runner; this is a guard, not a renderer p95 claim.
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- Integration regressions must retain the seven renderer checkpoint plans and
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existing focus/planner/facade contracts.
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- Fidelity evidence is behavior-preserving: exported values, process order,
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cache versions and visual operations are unchanged. No build-12340 parity
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claim follows from this extraction.
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## Extension points
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- Add facade consumption metrics using detached snapshots.
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- Move a service's queue drain behind its own boundary while retaining these lane IDs.
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- Add measured time-aware policy only after asset-backed p95/p99 evidence proves
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fixed operation counts insufficient; do not embed callbacks in this scheduler.
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## Capability status
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| Capability | Status | Evidence | Gap/next step |
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|---|---|---|---|
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| Per-lane frame bounds | Implemented | Exact exhaustion and independent-lane contracts | Asset-backed p95/p99 baseline remains |
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| Shared removal/create priority | Implemented | Synthetic shared `CHUNK_GEOMETRY` contract | Other service priorities remain streamer-owned |
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| Teardown permit cancellation | Implemented | Terminal cancellation contract and loader source gate | Worker stale-result cancellation remains streamer-owned |
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| Detached consumption diagnostics | Implemented | Snapshot isolation contract | Not yet exposed through facade metrics |
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## Known gaps and risks
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- Queue storage length is not capped; only per-frame draining is bounded.
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- Worker concurrency and stale-result cancellation remain existing streamer logic.
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- Exact p95/p99 impact requires local extracted assets and paired baseline runs.
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- Lane IDs are dynamic dictionary keys; the verifier guards the current contract.
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## Source map
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| Path | Responsibility |
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| `src/render/streaming/render_budget_scheduler.gd` | Scene-free lane counters, permits, diagnostics and cancellation |
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| `src/scenes/streaming/streaming_world_loader.gd` | Limit composition, fixed drain order, queue/resource ownership and operation execution |
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| `src/tools/verify_render_budget_scheduler.gd` | Asset-free behavior, dependency and bounded timing regression |
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## Related decisions and references
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- [`world-renderer.md`](world-renderer.md)
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- [`streaming-target-planner.md`](streaming-target-planner.md)
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- [`../../targets/03-renderer-facade.md`](../../targets/03-renderer-facade.md)
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- [`../../targets/roadmap/02-rendering-and-graphics.md`](../../targets/roadmap/02-rendering-and-graphics.md)
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- [`../CODING_STANDARD.md`](../CODING_STANDARD.md)
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@@ -5,9 +5,9 @@
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| Field | Value |
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| Status | Partial |
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| Target/work package | M00 baseline; `M01-RND-STREAMING-FOCUS-001`; `M01-QAR-SERVER-SPAWN-RENDERER-001`; `M03-RND-FACADE-001` |
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| Target/work package | M00 baseline; `M01-RND-STREAMING-FOCUS-001`; `M01-QAR-SERVER-SPAWN-RENDERER-001`; `M03-RND-FACADE-001`; `M03-RND-STREAMING-PLANNER-001`; `M03-RND-SCHEDULER-001` |
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| Owners | Renderer workstream / milestone integrator |
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| Last verified | Worktree `work/sindo-main-codex/m03-renderer-facade`, 2026-07-15 |
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| Last verified | Worktree `work/sindo-main-codex/m03-render-budget-scheduler`, 2026-07-16 |
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| Profiles/capabilities | `Performance`, `Balanced`, `High`, `Custom`; Blizzlike fidelity incomplete |
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## Purpose
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@@ -37,6 +37,7 @@ flowchart LR
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Loader --> Planner[StreamingTargetPlanner]
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Planner --> TargetPlan[StreamingTargetPlan]
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TargetPlan --> Loader
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Loader --> Budget[RenderBudgetScheduler]
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Assets[Extracted WDT/ADT/M2/WMO/BLP] --> Native[Native loaders]
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Cache[Baked terrain/M2/WMO caches] --> Loader
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Native --> Parsed[Parsed tile/model data]
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@@ -98,6 +99,7 @@ loader configuration remains transitional composition data, not a caller API.
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| Input | Baked resources | Cache build tools | Streamer/builders | Shared immutable resource/cache entry | Session/cache lifetime |
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| Test input | Server-spawn render manifest | Coordinate fixture/verifier | Checkpoint capture tool | Repository-owned diagnostic data | Test-process lifetime |
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| Output | `StreamingTargetPlan` | `StreamingTargetPlanner` | Streamer queue/state apply | Immutable ephemeral value | One refresh |
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| Internal control | Per-frame lane limits and boolean permits | Streamer configuration / `RenderBudgetScheduler` | Ordered streamer drains | Scheduler-owned counters | Main thread/frame |
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| Output | Desired tile/detail operations | Streamer plan application | Finalize queues | Loader-owned | Cross-frame |
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| Output | Terrain/M2/WMO/liquid instances | Loader/builders | Godot world/renderer | Loader/world owner | Main-thread attach |
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| Output | Detached renderer metrics | `WorldRenderFacade` | Capture/baseline tools | Caller-owned deep copy | On demand |
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@@ -131,7 +133,7 @@ flowchart TD
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T --> Q[Tile load queue]
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Q --> Parse[Worker parse/cache load]
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Parse --> R[Result queues]
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R --> B[Per-frame budget scheduler]
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R --> B[RenderBudgetScheduler permits]
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B --> Terrain[Terrain attach/upgrade]
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B --> M2[M2 group/MultiMesh attach]
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B --> WMO[WMO instance/group attach]
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@@ -173,7 +175,7 @@ sequenceDiagram
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participant Stream as StreamingWorldLoader internal
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participant Planner as StreamingTargetPlanner
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participant Worker as Worker task
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participant Budget as Main-thread budget
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participant Budget as RenderBudgetScheduler
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participant Render as SceneTree/RenderingServer
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Source->>Focus: sample explicit Godot position
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Focus->>Facade: set/refresh typed focus
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@@ -183,9 +185,12 @@ sequenceDiagram
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Stream->>Stream: queue priority and loaded-tile LOD/detail state
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Stream->>Worker: parse/load tile and detail data
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Worker-->>Stream: immutable result
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Stream->>Budget: enqueue finalize operations
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Budget->>Render: attach bounded terrain/M2/WMO/liquid work
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Stream->>Budget: begin_frame(operation limits)
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Stream->>Budget: try_consume_permit(lane)
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Budget-->>Stream: true while lane remains bounded
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Stream->>Render: attach permitted terrain/M2/WMO/liquid work
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Stream->>Render: evict outside retention range
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Stream->>Budget: shutdown: cancel permit issuance
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Stream->>Worker: shutdown: wait for WorkerThreadPool tasks
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Stream->>Stream: shutdown: finish registered ResourceLoader requests
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Stream->>Render: clear queues and owned tree nodes/RIDs
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@@ -199,6 +204,8 @@ sequenceDiagram
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streamer, focus source, returned metrics, queues, caches, nodes or RIDs.
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- `StreamingTargetPlanner` is stateless and owns only call-local calculations;
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its immutable plan is consumed synchronously by the streamer.
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- `RenderBudgetScheduler` owns only per-frame lane counters and a terminal
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cancellation flag. The streamer retains queue ordering and all operation side effects.
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- Focus producers own the immutable `StreamingFocus` reference; the loader retains
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the latest reference and converts it to `Vector3` only inside the render boundary.
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- Worker tasks не должны менять SceneTree и shared Resource concurrently.
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@@ -261,6 +268,9 @@ Exact exported settings and cache versions remain documented in [`../../RENDER.m
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- Unit/contract tests: streaming-focus contract/wiring, material mapping, unique-ID dedupe, placement probes, baseline manifest, five-point coordinate calibration, synthetic perceptual checkpoint diff, camera-pose grid plan.
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- Pure planner contract: center/corner/catalog/clamp/editor cases plus bounded
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High-like iteration timing without loading a world scene.
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- Budget scheduler contract: exact lane exhaustion, shared chunk removal/create
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priority, independent lanes, frame reset, invalid limits, terminal cancellation,
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dependency boundaries and bounded permit timing without loading a world scene.
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- Integration/E2E: Eastern Kingdoms/Kalimdor streaming scenes, seven M00
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cold/warm checkpoints and one dedicated mapped server-spawn checkpoint.
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- Fidelity evidence: семь локальных build 12340 reference JPG покрывают terrain/ADT/M2/WMO/liquid/sky и реальный `GryphonRoost01`; automated cold/warm metrics имеют `compared=14`, `missing=0`. Sky использует приблизительно paired camera, а animated-M2 остаётся asset-paired/placement-unpaired из-за synthetic probe.
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@@ -288,6 +298,7 @@ Exact exported settings and cache versions remain documented in [`../../RENDER.m
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| Golden server-spawn visualization | Implemented | Pinned AzerothCore fixture, validated renderer manifest and diagnostic origin-marker capture at ADT `(32,48)`/MCNK `(3,12)` | No TrinityCore row or original-client visual-parity claim |
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| Stable renderer facade | Partial | `M03-RND-FACADE-001` contract/runtime/tool regressions | Focus and metrics migrated; environment/entity visuals/ground query remain |
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| Pure streaming target planner | Implemented | `M03-RND-STREAMING-PLANNER-001` asset-free contract/performance regression | Queue scheduling and loaded-tile LOD application remain in streamer |
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| Bounded render budget scheduler | Implemented | `M03-RND-SCHEDULER-001` asset-free permit/cancellation/performance regression | Queue storage, worker concurrency and operation execution remain in streamer/services |
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## Known gaps and risks
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@@ -317,11 +328,13 @@ Exact exported settings and cache versions remain documented in [`../../RENDER.m
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| `src/render/streaming/streaming_target_planner.gd` | Scene-free wanted/retained ADT target calculation |
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| `src/render/streaming/streaming_target_policy.gd` | Immutable renderer radius/prefetch policy |
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| `src/render/streaming/streaming_target_plan.gd` | Immutable planner result with read-only tile-key sets |
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| `src/render/streaming/render_budget_scheduler.gd` | Scene-free per-frame operation permits and terminal cancellation |
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| `src/scenes/streaming/streaming_world_loader.gd` | Current runtime orchestration, queues, caches and attachment |
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| `src/domain/streaming/streaming_focus.gd` | Immutable camera-independent streaming position contract |
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| `src/tools/verify_streaming_focus.gd` | Headless contract, dependency and runtime/tool wiring regression |
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| `src/tools/verify_world_render_facade.gd` | Facade delegation, snapshot isolation and consumer wiring regression |
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| `src/tools/verify_streaming_target_planner.gd` | Planner behavior, dependency and bounded timing regression |
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| `src/tools/verify_render_budget_scheduler.gd` | Scheduler bounds, shared-lane priority, cancellation and timing regression |
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| `addons/mpq_extractor/loaders/adt_builder.gd` | Terrain/material/liquid construction |
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| `addons/mpq_extractor/loaders/m2_builder.gd` | Static M2 mesh/material construction |
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| `addons/mpq_extractor/loaders/m2_native_animated_builder.gd` | Native animated M2 experiment |
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