rnd(M03): extract render budget scheduler
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@@ -5,9 +5,9 @@
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| Field | Value |
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| Status | Partial |
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| Target/work package | M00 baseline; `M01-RND-STREAMING-FOCUS-001`; `M01-QAR-SERVER-SPAWN-RENDERER-001`; `M03-RND-FACADE-001` |
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| Target/work package | M00 baseline; `M01-RND-STREAMING-FOCUS-001`; `M01-QAR-SERVER-SPAWN-RENDERER-001`; `M03-RND-FACADE-001`; `M03-RND-STREAMING-PLANNER-001`; `M03-RND-SCHEDULER-001` |
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| Owners | Renderer workstream / milestone integrator |
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| Last verified | Worktree `work/sindo-main-codex/m03-renderer-facade`, 2026-07-15 |
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| Last verified | Worktree `work/sindo-main-codex/m03-render-budget-scheduler`, 2026-07-16 |
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| Profiles/capabilities | `Performance`, `Balanced`, `High`, `Custom`; Blizzlike fidelity incomplete |
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## Purpose
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@@ -37,6 +37,7 @@ flowchart LR
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Loader --> Planner[StreamingTargetPlanner]
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Planner --> TargetPlan[StreamingTargetPlan]
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TargetPlan --> Loader
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Loader --> Budget[RenderBudgetScheduler]
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Assets[Extracted WDT/ADT/M2/WMO/BLP] --> Native[Native loaders]
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Cache[Baked terrain/M2/WMO caches] --> Loader
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Native --> Parsed[Parsed tile/model data]
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@@ -98,6 +99,7 @@ loader configuration remains transitional composition data, not a caller API.
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| Input | Baked resources | Cache build tools | Streamer/builders | Shared immutable resource/cache entry | Session/cache lifetime |
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| Test input | Server-spawn render manifest | Coordinate fixture/verifier | Checkpoint capture tool | Repository-owned diagnostic data | Test-process lifetime |
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| Output | `StreamingTargetPlan` | `StreamingTargetPlanner` | Streamer queue/state apply | Immutable ephemeral value | One refresh |
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| Internal control | Per-frame lane limits and boolean permits | Streamer configuration / `RenderBudgetScheduler` | Ordered streamer drains | Scheduler-owned counters | Main thread/frame |
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| Output | Desired tile/detail operations | Streamer plan application | Finalize queues | Loader-owned | Cross-frame |
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| Output | Terrain/M2/WMO/liquid instances | Loader/builders | Godot world/renderer | Loader/world owner | Main-thread attach |
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| Output | Detached renderer metrics | `WorldRenderFacade` | Capture/baseline tools | Caller-owned deep copy | On demand |
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@@ -131,7 +133,7 @@ flowchart TD
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T --> Q[Tile load queue]
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Q --> Parse[Worker parse/cache load]
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Parse --> R[Result queues]
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R --> B[Per-frame budget scheduler]
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R --> B[RenderBudgetScheduler permits]
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B --> Terrain[Terrain attach/upgrade]
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B --> M2[M2 group/MultiMesh attach]
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B --> WMO[WMO instance/group attach]
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@@ -173,7 +175,7 @@ sequenceDiagram
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participant Stream as StreamingWorldLoader internal
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participant Planner as StreamingTargetPlanner
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participant Worker as Worker task
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participant Budget as Main-thread budget
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participant Budget as RenderBudgetScheduler
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participant Render as SceneTree/RenderingServer
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Source->>Focus: sample explicit Godot position
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Focus->>Facade: set/refresh typed focus
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@@ -183,9 +185,12 @@ sequenceDiagram
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Stream->>Stream: queue priority and loaded-tile LOD/detail state
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Stream->>Worker: parse/load tile and detail data
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Worker-->>Stream: immutable result
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Stream->>Budget: enqueue finalize operations
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Budget->>Render: attach bounded terrain/M2/WMO/liquid work
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Stream->>Budget: begin_frame(operation limits)
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Stream->>Budget: try_consume_permit(lane)
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Budget-->>Stream: true while lane remains bounded
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Stream->>Render: attach permitted terrain/M2/WMO/liquid work
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Stream->>Render: evict outside retention range
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Stream->>Budget: shutdown: cancel permit issuance
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Stream->>Worker: shutdown: wait for WorkerThreadPool tasks
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Stream->>Stream: shutdown: finish registered ResourceLoader requests
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Stream->>Render: clear queues and owned tree nodes/RIDs
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@@ -199,6 +204,8 @@ sequenceDiagram
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streamer, focus source, returned metrics, queues, caches, nodes or RIDs.
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- `StreamingTargetPlanner` is stateless and owns only call-local calculations;
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its immutable plan is consumed synchronously by the streamer.
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- `RenderBudgetScheduler` owns only per-frame lane counters and a terminal
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cancellation flag. The streamer retains queue ordering and all operation side effects.
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- Focus producers own the immutable `StreamingFocus` reference; the loader retains
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the latest reference and converts it to `Vector3` only inside the render boundary.
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- Worker tasks не должны менять SceneTree и shared Resource concurrently.
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@@ -261,6 +268,9 @@ Exact exported settings and cache versions remain documented in [`../../RENDER.m
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- Unit/contract tests: streaming-focus contract/wiring, material mapping, unique-ID dedupe, placement probes, baseline manifest, five-point coordinate calibration, synthetic perceptual checkpoint diff, camera-pose grid plan.
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- Pure planner contract: center/corner/catalog/clamp/editor cases plus bounded
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High-like iteration timing without loading a world scene.
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- Budget scheduler contract: exact lane exhaustion, shared chunk removal/create
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priority, independent lanes, frame reset, invalid limits, terminal cancellation,
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dependency boundaries and bounded permit timing without loading a world scene.
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- Integration/E2E: Eastern Kingdoms/Kalimdor streaming scenes, seven M00
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cold/warm checkpoints and one dedicated mapped server-spawn checkpoint.
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- Fidelity evidence: семь локальных build 12340 reference JPG покрывают terrain/ADT/M2/WMO/liquid/sky и реальный `GryphonRoost01`; automated cold/warm metrics имеют `compared=14`, `missing=0`. Sky использует приблизительно paired camera, а animated-M2 остаётся asset-paired/placement-unpaired из-за synthetic probe.
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@@ -288,6 +298,7 @@ Exact exported settings and cache versions remain documented in [`../../RENDER.m
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| Golden server-spawn visualization | Implemented | Pinned AzerothCore fixture, validated renderer manifest and diagnostic origin-marker capture at ADT `(32,48)`/MCNK `(3,12)` | No TrinityCore row or original-client visual-parity claim |
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| Stable renderer facade | Partial | `M03-RND-FACADE-001` contract/runtime/tool regressions | Focus and metrics migrated; environment/entity visuals/ground query remain |
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| Pure streaming target planner | Implemented | `M03-RND-STREAMING-PLANNER-001` asset-free contract/performance regression | Queue scheduling and loaded-tile LOD application remain in streamer |
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| Bounded render budget scheduler | Implemented | `M03-RND-SCHEDULER-001` asset-free permit/cancellation/performance regression | Queue storage, worker concurrency and operation execution remain in streamer/services |
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## Known gaps and risks
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@@ -317,11 +328,13 @@ Exact exported settings and cache versions remain documented in [`../../RENDER.m
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| `src/render/streaming/streaming_target_planner.gd` | Scene-free wanted/retained ADT target calculation |
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| `src/render/streaming/streaming_target_policy.gd` | Immutable renderer radius/prefetch policy |
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| `src/render/streaming/streaming_target_plan.gd` | Immutable planner result with read-only tile-key sets |
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| `src/render/streaming/render_budget_scheduler.gd` | Scene-free per-frame operation permits and terminal cancellation |
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| `src/scenes/streaming/streaming_world_loader.gd` | Current runtime orchestration, queues, caches and attachment |
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| `src/domain/streaming/streaming_focus.gd` | Immutable camera-independent streaming position contract |
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| `src/tools/verify_streaming_focus.gd` | Headless contract, dependency and runtime/tool wiring regression |
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| `src/tools/verify_world_render_facade.gd` | Facade delegation, snapshot isolation and consumer wiring regression |
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| `src/tools/verify_streaming_target_planner.gd` | Planner behavior, dependency and bounded timing regression |
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| `src/tools/verify_render_budget_scheduler.gd` | Scheduler bounds, shared-lane priority, cancellation and timing regression |
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| `addons/mpq_extractor/loaders/adt_builder.gd` | Terrain/material/liquid construction |
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| `addons/mpq_extractor/loaders/m2_builder.gd` | Static M2 mesh/material construction |
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| `addons/mpq_extractor/loaders/m2_native_animated_builder.gd` | Native animated M2 experiment |
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