render: extract M2 animation resource finalizer

This commit is contained in:
2026-07-18 13:30:24 +04:00
parent ff952da7d8
commit e7cd967dce
17 changed files with 1066 additions and 121 deletions
+30 -10
View File
@@ -5,6 +5,9 @@ extends SceneTree
const FINALIZER_SCRIPT := preload("res://src/render/m2/m2_animated_scene_finalizer.gd")
const FINALIZER_PATH := "res://src/render/m2/m2_animated_scene_finalizer.gd"
const RESOURCE_FINALIZER_PATH := (
"res://src/render/m2/m2_animation_resource_finalizer.gd"
)
const MATERIALIZER_PATH := "res://src/render/m2/m2_animated_instance_materializer.gd"
const LOADER_PATH := "res://src/scenes/streaming/streaming_world_loader.gd"
@@ -116,6 +119,9 @@ func _verify_material_mapping(failures: Array[String]) -> void:
func _verify_ownership_boundaries(failures: Array[String]) -> void:
var finalizer_source := FileAccess.get_file_as_string(FINALIZER_PATH)
var resource_finalizer_source := FileAccess.get_file_as_string(
RESOURCE_FINALIZER_PATH
)
var materializer_source := FileAccess.get_file_as_string(MATERIALIZER_PATH)
var loader_source := FileAccess.get_file_as_string(LOADER_PATH)
_expect_true(loader_source.contains("M2_ANIMATED_SCENE_FINALIZER_SCRIPT.new()"), "loader composes finalizer", failures)
@@ -126,27 +132,41 @@ func _verify_ownership_boundaries(failures: Array[String]) -> void:
]:
_expect_false(loader_source.contains(removed_loader_function), "legacy helper removed: %s" % removed_loader_function, failures)
for delegated_call in [
"_m2_animated_scene_finalizer.instantiate_candidate(resource)",
"_m2_animated_scene_finalizer.repair_materials(candidate, material_source)",
"_m2_animated_scene_finalizer.finalize_candidate(candidate)",
"_m2_animated_scene_finalizer.mesh_instances_in_subtree(root)",
"\"instantiate_candidate\"",
"\"repair_materials\"",
"\"finalize_candidate\"",
]:
_expect_equal(loader_source.count(delegated_call), 1, "single loader delegation: %s" % delegated_call, failures)
_expect_equal(
resource_finalizer_source.count(delegated_call),
1,
"single resource-finalizer delegation: %s" % delegated_call,
failures
)
_expect_equal(
loader_source.count("_m2_animated_scene_finalizer.mesh_instances_in_subtree(root)"),
1,
"single loader mesh traversal delegation",
failures
)
_expect_equal(
materializer_source.count("_animated_scene_finalizer.animation_players_in_subtree("),
1,
"single materializer player-inventory delegation",
failures
)
for retained_loader_rule in [
"ResourceLoader.load_threaded_get(path)",
for retained_renderer_rule in [
"ResourceLoader.load_threaded_get(resource_path)",
"RENDER_BUDGET_SCHEDULER_SCRIPT.M2_ANIMATION_FINALIZE",
"_get_or_load_m2_material_prototype(normalized_rel)",
"_m2_prototype_cache_state.adopt_animated_prototype(",
"_m2_prototype_cache_state.mark_animation_static(normalized_rel)",
"\"adopt_animated_prototype\"",
"\"mark_animation_static\"",
"M2_ANIM_CACHE path=%s cache=%s players=%d",
]:
_expect_true(loader_source.contains(retained_loader_rule), "loader retains %s" % retained_loader_rule, failures)
_expect_true(
(loader_source + resource_finalizer_source).contains(retained_renderer_rule),
"renderer retains %s" % retained_renderer_rule,
failures
)
for forbidden_dependency in [
"ResourceLoader.",
"FileAccess.",