render: extract M2 animation resource finalizer
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@@ -61,7 +61,8 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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`M03-RND-M2-BUILD-RESOURCE-SNAPSHOT-001`,
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`M03-RND-M2-STATIC-BUILD-RESOURCE-OBSERVER-001`,
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`M03-RND-M2-CACHED-ANIMATION-RESOURCE-OBSERVER-001`,
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`M03-RND-M2-NATIVE-ANIMATION-RESOURCE-OBSERVER-001`
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`M03-RND-M2-NATIVE-ANIMATION-RESOURCE-OBSERVER-001`,
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`M03-RND-M2-ANIMATION-RESOURCE-FINALIZER-001`
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- Commands: dedicated scheduler/planner/facade/focus/coordinate/manifest/shutdown
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headless verifiers; Godot cold editor parse; coordination, documentation and diff gates.
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- Results: scheduler `cases=6 iterations=20000 elapsed_ms=10.216`; planner
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@@ -305,6 +306,13 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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observer, repository, prototype cache, snapshot, dispatch, shutdown, facade,
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internal-access `30`, manifest `7/7`, documentation `44`, coordination and
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checkpoint dry-run `7/7`.
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M2 animation resource finalizer passed `cases=28 iterations=1000
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elapsed_ms=0.673` with exact
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pending/loaded/failed polling order, empty-path discard, completion FIFO,
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cache/static skips, Resource/candidate identity, repair, adoption and source cases.
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All 58 autonomous headless regressions passed; internal-access remained `30`,
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documentation covered `45` module specifications, coordination retained `34`
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historical expired-claim warnings and checkpoint dry-run kept all `7/7` plans.
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M02 terrain-query regression
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remained green (13 pre-existing expired M00 claim warnings).
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- Fidelity comparison: all 16 historical operation limits and drain sites were
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@@ -350,6 +358,9 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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order, animation presence, primitive cap, accepted empty/`pivot_prefix_v1`
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schema rules and request/static-only transitions. Native GryphonRoost remains
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first through its observer, so selection and visible behavior are unchanged.
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Cached animation terminal work retains pending insertion-order polling,
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completion-order FIFO, one popped record per permit, candidate-before-material
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lookup, exact repair/validation/adoption and `M2_ANIM_CACHE` fields.
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WMO cache-key normalization, positive MODF identity with tile/index fallback
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and world position/Euler/unclamped-scale transforms are unchanged across
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lightweight render, cached-scene and live-prototype paths.
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@@ -472,6 +483,8 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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adapters plus generated GLB metadata regression fixtures,
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native M2 animation resource observer and loader/raw-repository/prototype-cache
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adapters plus synthetic lifecycle and exact-dependency regression fixtures,
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cached M2 animation resource finalizer and loader/pipeline/scene-finalizer/
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prototype-cache adapters plus synthetic terminal-I/O regression fixtures,
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expanded facade/internal-access/coordinate verifiers; work-package claims and this evidence.
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- Remaining risks: worker concurrency and stale-result validation remain
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streamer-owned; cancellation stops new permits but does not interrupt
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@@ -501,8 +514,8 @@ Runtime и Editor используют facade; planner/scheduler тестиру
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batching still needs culling/performance evidence; typed M2 pending state is
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separated and dispatch decisions are explicit; static and cached-animation
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observers produce typed per-operation state, including native observation;
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action execution and root cleanup remain in loader; both ResourceLoader finalize
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drains remain loader-owned;
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animation terminal ResourceLoader drain is extracted, while action execution,
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material-prototype lookup, root cleanup and static Mesh finalize drain remain loader-owned;
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WMO ResourceLoader/FileAccess I/O, live fallback and group materialization
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remain in the loader;
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asset-backed WMO placement/portal/material/leak/p95/p99 evidence remains pending;
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