diff --git a/coordination/claims/M02-GMP-INPUT-PROFILE-335-001.md b/coordination/claims/M02-GMP-INPUT-PROFILE-335-001.md index 0783505..c764c7d 100644 --- a/coordination/claims/M02-GMP-INPUT-PROFILE-335-001.md +++ b/coordination/claims/M02-GMP-INPUT-PROFILE-335-001.md @@ -78,7 +78,58 @@ turn consumption at the server-contract default turn rate. ## Status -- State: active -- Done: audited current mappings and captured build-12340/source-core provenance -- Next: implement contracts, profile mapping, regression fixtures and docs +- State: ready-for-review +- Done: added distinct remappable profiles, signed turn intent/controller path, + camera-yaw synchronization, sanitized provenance fixture, regression coverage + and updated module specifications +- Next: milestone integrator reviews and merges `8776a6b` - Blocked by: + + + +## Handoff + +- Branch/commit: `work/sindo-main-codex/m02-input-profile-335` at `8776a6b`. +- Outcome: `RenderSandbox` retains A/D strafe and debug E/Q/Space/Shift behavior; + `Blizzlike335` now samples W/S and Up/Down forward/back, Q/E strafe, A/D and + Left/Right turn, with A/D routed to strafe while right-mouse rotation is active. +- Public contracts: `MoveIntent.turn_axis`; profile-selecting + `PlayerInputSource.new(profile_id)`; pure compatibility composition; + `LocalPlayerMovementController.calculate_yaw_delta_radians(...)`; camera yaw + synchronization after keyboard turn. Unknown input profiles fail closed to + `Blizzlike335`. +- Project configuration: four additive compatibility actions; existing action + names and sandbox mappings remain valid. W/S also gain the original Up/Down + secondary defaults. +- Verification: player input `actions=16 intent_cases=9 profiles=3 fixture=1 + controller=1 regression_scene=3`; movement `cases=15 state_transitions=2`; + capabilities `profiles=3 sprint=2 flight=2 scenes=2`; terrain + `contract=4 interpolation=1 cache=1 failures=2`; camera + `state_cases=12 policy_cases=3`; presentation `appearance_cases=9 + animation_cases=10`; coordinate boundaries `files=101`; StreamingFocus + `runtime_scenes=2 capture_tools=3`. +- Renderer: unified dry-run passed project/material/dedupe/cache/manifest/ + calibration/coordinate/server-spawn gates and planned all seven checkpoints; + coordinate gate reported `files=103`. Missing proprietary GLB/DBC/ADT inputs + produced the expected diagnostics only. +- Repository gates: documentation `module_specs=8`; coordination + `fallback_claims=31`, with the same five unrelated expired M00 warnings. +- Fidelity: local build-12340 `DefaultBindings.wtf` SHA-256 + `35FFA0E4E2356A13A0633A848F9E57ABE7DF9D8A16C2245E15D33013AD2F56A5` + and `Bindings.xml` SHA-256 + `2E01276AFB7462F1417710F13B4BF1A456341F7F28CC8AE0D6D9C7442D7F6793` + were rechecked and selected facts sanitized into the committed fixture. + TrinityCore revision `2853a621d6af91a803787a2b8a509f4ce3e0300d` supplies the + 3.141594 rad/s player server-contract turn rate. WoWee revision + `626243e937fb93965fa583a6507ed5a1aa7dda4b` supports right-mouse A/D routing. +- Fidelity limits: server turn rate and public reference routing are not direct + original-client timing/behavior proof. Jump, autorun and left-button + camera/select defaults are recorded but not implemented. This package does + not claim complete input, movement or camera parity. +- Migration/cache: no persisted settings or cache schema. Future saved bindings + must migrate stable action names; current project users receive additive actions. +- Documentation: updated input, movement and camera APIs, inputs/outputs, data + flow, sequence, ownership, failure/recovery, configuration, fidelity and source maps. +- Recommended merge order: merge after sandbox capabilities (already on master), + then run the final M02 integration/evidence audit without marking the target + done solely from this package.