rnd(M03): extract streaming target planner
Work-Package: M03-RND-STREAMING-PLANNER-001 Agent: sindo-main-codex Tests: planner/facade/focus/coordinate/manifest/shutdown contracts, seven-checkpoint dry-run, repository gates Fidelity: preserves wanted/retained radii, boundary prefetch, editor preview, queue priority and cache/render behavior
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@@ -34,6 +34,9 @@ flowchart LR
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Adapter --> Focus
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Focus --> Facade[WorldRenderFacade]
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Facade --> Loader[StreamingWorldLoader internal]
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Loader --> Planner[StreamingTargetPlanner]
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Planner --> TargetPlan[StreamingTargetPlan]
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TargetPlan --> Loader
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Assets[Extracted WDT/ADT/M2/WMO/BLP] --> Native[Native loaders]
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Cache[Baked terrain/M2/WMO caches] --> Loader
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Native --> Parsed[Parsed tile/model data]
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@@ -94,7 +97,8 @@ loader configuration remains transitional composition data, not a caller API.
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| Input | WDT/ADT/M2/WMO/BLP bytes | Extracted asset repository | Native loaders/builders | Loader result owns parsed data | Worker or controlled load |
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| Input | Baked resources | Cache build tools | Streamer/builders | Shared immutable resource/cache entry | Session/cache lifetime |
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| Test input | Server-spawn render manifest | Coordinate fixture/verifier | Checkpoint capture tool | Repository-owned diagnostic data | Test-process lifetime |
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| Output | Desired tile/detail operations | Streaming planner inside loader | Finalize queues | Loader-owned | Cross-frame |
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| Output | `StreamingTargetPlan` | `StreamingTargetPlanner` | Streamer queue/state apply | Immutable ephemeral value | One refresh |
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| Output | Desired tile/detail operations | Streamer plan application | Finalize queues | Loader-owned | Cross-frame |
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| Output | Terrain/M2/WMO/liquid instances | Loader/builders | Godot world/renderer | Loader/world owner | Main-thread attach |
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| Output | Detached renderer metrics | `WorldRenderFacade` | Capture/baseline tools | Caller-owned deep copy | On demand |
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| Output | Logs/diagnostics | Hitch/stat instrumentation | Logs/baseline tools | Immutable records | Periodic/frame |
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@@ -121,8 +125,9 @@ flowchart TD
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A --> F[StreamingFocus]
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EA --> F
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F --> RF[WorldRenderFacade]
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RF --> T[StreamingWorldLoader target refresh]
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WDT[WDT tile catalog] --> T
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RF --> Planner[StreamingTargetPlanner]
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Planner --> T[StreamingTargetPlan apply]
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WDT[WDT tile catalog] --> Planner
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T --> Q[Tile load queue]
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Q --> Parse[Worker parse/cache load]
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Parse --> R[Result queues]
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@@ -136,8 +141,8 @@ flowchart TD
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WMO --> World
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Liquid --> World
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Marker --> World
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F --> E[Eviction/retention decisions]
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E --> World
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F --> Eviction[Eviction/retention decisions]
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Eviction --> World
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```
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## Lifecycle/state
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@@ -166,13 +171,16 @@ sequenceDiagram
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participant Focus as StreamingFocus adapter
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participant Facade as WorldRenderFacade
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participant Stream as StreamingWorldLoader internal
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participant Planner as StreamingTargetPlanner
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participant Worker as Worker task
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participant Budget as Main-thread budget
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participant Render as SceneTree/RenderingServer
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Source->>Focus: sample explicit Godot position
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Focus->>Facade: set/refresh typed focus
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Facade->>Stream: delegate focus and refresh
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Stream->>Stream: desired tiles and priorities
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Stream->>Planner: typed focus, catalog and target policy
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Planner-->>Stream: immutable wanted/retained plan
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Stream->>Stream: queue priority and loaded-tile LOD/detail state
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Stream->>Worker: parse/load tile and detail data
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Worker-->>Stream: immutable result
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Stream->>Budget: enqueue finalize operations
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@@ -189,6 +197,8 @@ sequenceDiagram
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- `StreamingWorldLoader` владеет tile states, queues, task registries, active world instances и render caches session scope.
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- `WorldRenderFacade` owns only scene-relative adapter paths. It does not own the
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streamer, focus source, returned metrics, queues, caches, nodes or RIDs.
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- `StreamingTargetPlanner` is stateless and owns only call-local calculations;
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its immutable plan is consumed synchronously by the streamer.
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- Focus producers own the immutable `StreamingFocus` reference; the loader retains
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the latest reference and converts it to `Vector3` only inside the render boundary.
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- Worker tasks не должны менять SceneTree и shared Resource concurrently.
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@@ -249,6 +259,8 @@ Exact exported settings and cache versions remain documented in [`../../RENDER.m
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## Verification
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- Unit/contract tests: streaming-focus contract/wiring, material mapping, unique-ID dedupe, placement probes, baseline manifest, five-point coordinate calibration, synthetic perceptual checkpoint diff, camera-pose grid plan.
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- Pure planner contract: center/corner/catalog/clamp/editor cases plus bounded
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High-like iteration timing without loading a world scene.
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- Integration/E2E: Eastern Kingdoms/Kalimdor streaming scenes, seven M00
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cold/warm checkpoints and one dedicated mapped server-spawn checkpoint.
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- Fidelity evidence: семь локальных build 12340 reference JPG покрывают terrain/ADT/M2/WMO/liquid/sky и реальный `GryphonRoost01`; automated cold/warm metrics имеют `compared=14`, `missing=0`. Sky использует приблизительно paired camera, а animated-M2 остаётся asset-paired/placement-unpaired из-за synthetic probe.
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@@ -275,6 +287,7 @@ Exact exported settings and cache versions remain documented in [`../../RENDER.m
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| Camera-independent streaming focus | Implemented | Typed contract, two player-focused runtime scenes and three explicitly camera-focused diagnostic tools | Multi-focus/direction/velocity belong to planner extraction |
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| Golden server-spawn visualization | Implemented | Pinned AzerothCore fixture, validated renderer manifest and diagnostic origin-marker capture at ADT `(32,48)`/MCNK `(3,12)` | No TrinityCore row or original-client visual-parity claim |
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| Stable renderer facade | Partial | `M03-RND-FACADE-001` contract/runtime/tool regressions | Focus and metrics migrated; environment/entity visuals/ground query remain |
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| Pure streaming target planner | Implemented | `M03-RND-STREAMING-PLANNER-001` asset-free contract/performance regression | Queue scheduling and loaded-tile LOD application remain in streamer |
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## Known gaps and risks
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@@ -301,10 +314,14 @@ Exact exported settings and cache versions remain documented in [`../../RENDER.m
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| Path | Responsibility |
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|---|---|
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| `src/render/world_render_facade.gd` | Stable caller boundary for typed focus and detached renderer metrics |
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| `src/render/streaming/streaming_target_planner.gd` | Scene-free wanted/retained ADT target calculation |
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| `src/render/streaming/streaming_target_policy.gd` | Immutable renderer radius/prefetch policy |
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| `src/render/streaming/streaming_target_plan.gd` | Immutable planner result with read-only tile-key sets |
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| `src/scenes/streaming/streaming_world_loader.gd` | Current runtime orchestration, queues, caches and attachment |
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| `src/domain/streaming/streaming_focus.gd` | Immutable camera-independent streaming position contract |
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| `src/tools/verify_streaming_focus.gd` | Headless contract, dependency and runtime/tool wiring regression |
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| `src/tools/verify_world_render_facade.gd` | Facade delegation, snapshot isolation and consumer wiring regression |
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| `src/tools/verify_streaming_target_planner.gd` | Planner behavior, dependency and bounded timing regression |
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| `addons/mpq_extractor/loaders/adt_builder.gd` | Terrain/material/liquid construction |
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| `addons/mpq_extractor/loaders/m2_builder.gd` | Static M2 mesh/material construction |
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| `addons/mpq_extractor/loaders/m2_native_animated_builder.gd` | Native animated M2 experiment |
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