coord(M03): claim WMO placement resolver
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# M03-RND-WMO-PLACEMENT-RESOLVER-001 — WMO placement resolver
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<!-- OPENWC_CLAIM:M03-RND-WMO-PLACEMENT-RESOLVER-001:sindo-main-codex:2026-07-20 -->
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## Ownership
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- Target: M03
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- Program: RND
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- Owner/Agent ID: sindo-main-codex
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- Branch: `work/sindo-main-codex/m03-wmo-placement-resolver`
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- Lease expires UTC: 2026-07-20
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- Integrator: M03 milestone integrator
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## Outcome
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Extract pure WMO cache-path normalization, placement identity and world-transform
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resolution from the loader into a scene-free service.
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## Non-goals
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- Change WDT/ADT coordinate conversion or WMO placement values.
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- Own WMO registry references, tile lifecycle, jobs, queues or retries.
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- Load cached/live WMO resources or validate cache format versions.
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- Create Nodes, Mesh/MultiMesh, materials or RIDs.
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- Change portal/room/material/occlusion behavior or claim WMO parity.
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## Paths
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- Exclusive: `src/render/wmo/wmo_placement_resolver.gd`,
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`src/tools/verify_wmo_placement_resolver.gd`,
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`docs/modules/wmo-placement-resolver.md`, this claim
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- Shared/hotspots: `src/scenes/streaming/streaming_world_loader.gd`,
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`docs/modules/world-renderer.md`, `docs/modules/README.md`, `RENDER.md`,
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`targets/03-renderer-facade.md`
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- Generated/ignored: `.godot`, native DLL, generated ADT/WMO resources, caches
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and proprietary renderer corpus
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## Contracts and data
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- `normalize_relative_path`: replace backslashes, lowercase entire cache key
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- `resolve_unique_key`: positive `unique_id` becomes `uid:<decimal>`; otherwise
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preserve `tile:<tile-key>:<placement-index>` fallback
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- `resolve_world_transform`: defaults position/rotation to zero and scale to one;
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compose the same Godot Euler basis and un-clamped uniform scale
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- Three transform consumers: render-cache root, cached scene and live prototype
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- Cache/schema/coordinate/profile versions: unchanged
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## Dependencies
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- Requires: current master `4f40c77`
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- Blocks: WMO registry/build decomposition
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- External state: none; tests use synthetic paths and placement dictionaries
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## Verification
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- Commands: dedicated path/identity/default/rotation/scale/source and bounded
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timing verifier; M2/terrain/facade/internal-access/manifest/shutdown/scheduler/
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streaming/coordinate/documentation/coordination gates
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- Fidelity evidence: exact normalization, identity and property-transform rules
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moved unchanged
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- Performance budget: constant-time string/value math; no Node, Resource, RID,
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task, queue, mutex, cache or file access
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## Documentation deliverables
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- Inline resolver API documentation
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- New module spec with inputs/outputs, data-flow, lifecycle, ownership, failure,
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performance, fidelity limitations and source map
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- Renderer/module registry and `RENDER.md` updates
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## Simplicity and naming
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- Important name: `WmoPlacementResolver`
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- Simplest solution: one stateless service with three explicit pure queries
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- Rejected complexity: placement class hierarchy, generic model resolver,
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Resources, strategies, callbacks or registry framework
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- Unavoidable complexity: raw placement Dictionary remains parser boundary
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- Measured optimization evidence: bounded synthetic resolver loop
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## Status
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- State: claimed
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- Done: exact rules, consumers and ownership boundary published
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- Next: implement resolver, migrate adapters, tests and docs
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- Blocked by:
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## Handoff
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- Commit:
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- Results:
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- Remaining risks:
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- Documentation updated:
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