# M01-FND-COORDS-001 — Canonical coordinate contracts ## Ownership - Target: M01 - Program: FND - Owner/Agent ID: sindo-main-codex - Branch: `work/sindo-main-codex/m01-coordinate-mapper` - Lease expires UTC: 2026-07-15 - Integrator: M01 milestone integrator ## Outcome Introduce scene-free value objects for canonical WoW, server, ADT placement, ADT tile/chunk/local and Godot world coordinate spaces, plus the single pure `CoordinateMapper` contract for position and world-yaw conversions. ## Non-goals - Migrating `StreamingWorldLoader`, native parsers, sky, player or renderer code. - Defining model-specific MDDF/MODF Euler rotation corrections. - Introducing `StreamingFocus`, typed IDs or a test framework dependency. - Claiming visual parity from arithmetic round trips. ## Paths - Exclusive: `src/domain/coordinates/**`, `src/tools/verify_coordinate_mapper.gd`, `docs/modules/coordinate-mapping.md`, `docs/adr/0001-canonical-world-coordinates.md` - Shared/hotspots: `docs/modules/README.md`, this claim - Generated/ignored: Godot import metadata and local test output ## Contracts and data - Public API/events: immutable coordinate value objects and pure mapper methods - Schema/format version: no persisted format; contract version 1 in module docs - Migration/compatibility: additive contract; existing renderer conversions remain unchanged until a later consumer migration package - Consumers: future renderer, network, gameplay and server-data adapters - Rollout order: contract and fixtures first, then native/parser and renderer consumers ## Dependencies - Requires: merged M00 build 12340 coordinate calibration evidence - Blocks: M01 renderer coordinate migration and `StreamingFocus` - External state: no proprietary inputs; reference formulas are source-only evidence ## Verification - Commands: headless coordinate contract probe, headless project load, coordination and documentation gates - Fixtures: five build 12340 camera points, ADT map center/edge/boundary points, server/ADT/Godot round trips and yaw normalization cases - Fidelity evidence: M00 observed build 12340 positions plus independent OpenRealm/WoWee and TrinityCore grid formulas - Performance budget: constant-time scalar arithmetic with no allocation beyond result values ## Documentation deliverables - Inline public API docs: every public value object and mapper method - Module specification: purpose, public API, inputs/outputs, ownership, errors and source map - Data-flow diagram: server/ADT/canonical/Godot mappings - Dependency diagram: canonical contract consumers and forbidden scene dependency - Sequence/state diagrams: not applicable; mapper is synchronous and stateless - ADR: coordinate axes, units, tile indexing and compatibility rollout ## Simplicity and naming - Important names introduced: `CanonicalWowWorldPosition`, `ServerWorldPosition`, `AdtPlacementPosition`, `AdtTileCoordinate`, `AdtChunkCoordinate`, `AdtTileLocalPosition`, `GodotWorldPosition`, `WorldYaw`, `CoordinateMapper` - Simplest considered solution: scalar immutable value objects and one pure mapper - Rejected complexity/abstractions: generic vector-space framework, matrices, dependency injection and a third-party test framework - Unavoidable complexity and justification: distinct source spaces prevent silent axis swaps - Measured optimization evidence: not applicable ## Status - State: ready-for-review - Done: repository/reference audit, ADR, immutable value objects, pure mapper, build 12340/boundary/yaw fixtures, module specification and repository gates - Next: integrator review and merge before renderer/native consumer migration - Blocked by: ## Handoff - Commit: `f45695c` - Branch: `work/sindo-main-codex/m01-coordinate-mapper` - Outcome: additive contract for canonical/server/ADT/Godot positions, ADT tile/chunk/local ownership and world-facing yaw; no existing consumer changed - Public contracts: contract version 1 documented in `docs/modules/coordinate-mapping.md`; no persisted schema or cache change - Verification: coordinate mapper PASS (5 golden points, 8 tile boundaries, 5 yaw cases); M00 coordinate calibration PASS (5 points, maximum error `0.000015`); renderer manifest, coordination, documentation, dependency and whitespace checks passed; headless project load completed with expected missing proprietary-data diagnostics in the isolated worktree - Fidelity: observed build 12340 positions match within `0.002` yard; formulas cross-checked against TrinityCore, OpenRealm and WoWee; visual parity is not claimed - Migration/rebuild: none for this additive package; consumers migrate only after merge and must preserve renderer checkpoints - Remaining risks: native loaders and renderer still use manual conversions; MDDF/MODF Euler mapping is intentionally unresolved; server-spawn integration and finite-value adapter validation remain later M01 packages - Recommended merge order: this contract first, coordinate fixtures/server-spawn audit second, renderer/native consumers third, manual-conversion search gate last - Documentation: ADR 0001; coordinate-mapping module spec with data-flow and dependency diagrams; inline API documentation on all public symbols