# M03-RND-M2-PLACEMENT-GROUPER-001 — M2 placement grouper ## Ownership - Target: M03 - Program: RND - Owner/Agent ID: sindo-main-codex - Branch: `work/sindo-main-codex/m03-m2-placement-grouper` - Lease expires UTC: 2026-07-19 - Integrator: M03 milestone integrator ## Outcome Extract pure ADT M2 placement validation, path normalization and local-transform grouping from the worker callback into a scene-free service. ## Non-goals - Change placement ordering, coordinate conversion, transform formulas or clamps. - Move WorkerThreadPool tasks, mutex/result queues, tile state or retry behavior. - Move build jobs, animation/mesh loading, caches, Nodes, MultiMesh or RIDs. - Generalize grouping policy, change batching or add a dependency. - Claim build-12340 placement or visual parity beyond preserved formulas. ## Paths - Exclusive: `src/render/m2/m2_placement_grouper.gd`, `src/tools/verify_m2_placement_grouper.gd`, `docs/modules/m2-placement-grouper.md`, this claim - Shared/hotspots: `src/scenes/streaming/streaming_world_loader.gd`, `docs/modules/m2-placement-transform-resolver.md`, `docs/modules/world-renderer.md`, `docs/modules/README.md`, `RENDER.md`, `targets/03-renderer-facade.md` - Generated/ignored: `.godot`, native DLL, generated ADT resources, caches and proprietary renderer corpus ## Contracts and data - Input: tile-local origin, MMDX name table and raw ADT M2 placement array - Output: fresh Dictionary keyed by historically normalized relative M2 path; each value is a fresh ordered Array of tile-local `Transform3D` values - Invalid variants, out-of-range name IDs and empty paths are skipped - Backslashes become slashes; lowercase `.mdx/.mdl` suffixes become `.m2` - Transform basis/origin delegates to `M2PlacementTransformResolver`; final basis scale retains the grouping-path clamp `max(scale, 0.0001)` - Cache/schema/coordinate versions: unchanged ## Dependencies - Requires: current master `c34e538`, `M2PlacementTransformResolver` - Blocks: broader M2 worker/build decomposition - External state: none; tests use synthetic names and placement dictionaries ## Verification - Commands: dedicated invalid/name/path/group-order/default/transform/scale and bounded timing verifier; loader source boundary; resolver/registry/dedupe plus facade/internal-access/manifest/shutdown/documentation/coordination gates - Fidelity evidence: exact loop rules and transform composition moved unchanged - Performance budget: linear over placement count with fresh output containers; no Node, Resource, RID, task, mutex, cache or file access ## Documentation deliverables - Inline grouper API documentation - New module spec with inputs/outputs, data-flow, lifecycle, ownership, failure, performance, fidelity limitations and source map - Transform resolver, renderer/module registry and `RENDER.md` updates ## Simplicity and naming - Important name: `M2PlacementGrouper` - Simplest solution: one stateless `group_placements` query - Rejected complexity: group/result classes, strategy interfaces, callbacks, Resources, policies or generic spatial batching framework - Unavoidable complexity: raw ADT dictionaries remain at the parser adapter - Measured optimization evidence: bounded synthetic grouping loop ## Status - State: claimed - Done: boundary, exact preservation rules and ownership published - Next: implement grouper, migrate worker callback, tests and docs - Blocked by: ## Handoff - Commit: - Results: - Remaining risks: - Documentation updated: