extends SceneTree const DEFAULT_EXTRACTED_DIR := "res://data/extracted" const DEFAULT_MAP := "Azeroth" func _initialize() -> void: var args := OS.get_cmdline_user_args() var extracted_dir := _arg(args, "--extracted", DEFAULT_EXTRACTED_DIR) var map_name := _arg(args, "--map", DEFAULT_MAP) var kind := _arg(args, "--kind", "wmo").to_lower() var path_contains := _arg(args, "--path-contains", "").to_lower() var limit := int(_arg(args, "--limit", "25")) if not ClassDB.class_exists("ADTLoader"): push_error("ADTLoader is not registered. Rebuild the native GDExtension first.") quit(1) return var map_dir := ProjectSettings.globalize_path( extracted_dir.path_join("World/Maps").path_join(map_name) ) var dir := DirAccess.open(map_dir) if dir == null: push_error("Cannot open map directory: %s" % map_dir) quit(1) return var loader = ClassDB.instantiate("ADTLoader") var files := dir.get_files() files.sort() var printed := 0 for file_name in files: if printed >= limit: break if not file_name.to_lower().ends_with(".adt"): continue if not file_name.begins_with("%s_" % map_name): continue var data: Dictionary = loader.call("load_adt", map_dir.path_join(file_name)) var names: PackedStringArray = data.get("%s_names" % kind, PackedStringArray()) var placements: Array = data.get("%s_placements" % kind, []) for placement_variant in placements: if printed >= limit: break if not (placement_variant is Dictionary): continue var placement: Dictionary = placement_variant var name_id := int(placement.get("name_id", -1)) if name_id < 0 or name_id >= names.size(): continue var rel_path := String(names[name_id]).replace("\\", "/") if not path_contains.is_empty() and not rel_path.to_lower().contains(path_contains): continue var rot: Vector3 = placement.get("rot", Vector3.ZERO) print("ADT_%s tile=%s uid=%d path=%s pos=%s rot_deg=%s scale=%.3f" % [ kind.to_upper(), _tile_from_adt_filename(file_name), int(placement.get("unique_id", -1)), rel_path, placement.get("pos", Vector3.ZERO), Vector3(rad_to_deg(rot.x), rad_to_deg(rot.y), rad_to_deg(rot.z)), float(placement.get("scale", 1.0)), ]) printed += 1 quit(0) func _tile_from_adt_filename(file_name: String) -> Vector2i: var parts := file_name.get_basename().split("_") if parts.size() < 3: return Vector2i(-1, -1) return Vector2i(int(parts[parts.size() - 2]), int(parts[parts.size() - 1])) func _arg(args: PackedStringArray, name: String, default_value: String) -> String: var idx := args.find(name) if idx >= 0 and idx + 1 < args.size(): return args[idx + 1] return default_value