Files
sindoring ad0532925a qar(M03): exclude reference projects from Godot imports
Work-Package: M03-QAR-REFERENCE-IMPORTS-001
Agent: sindo-main-codex
Tests: headless Godot rescan; nested reference repositories remain clean
Fidelity: reference-only tooling change; runtime and renderer behavior unchanged
2026-07-15 23:56:15 +04:00
..
2026-07-15 23:32:50 +04:00
2026-07-07 10:45:43 +04:00
2026-04-20 21:10:18 +04:00
2026-07-07 10:45:43 +04:00
2026-07-07 10:45:43 +04:00

Reference-only sources and tools.

This directory contains external projects used to compare WoW file-format behavior and editor pipelines while implementing OpenWC. Runtime code should not depend on anything in this directory.

Godot project scanning is disabled for this directory by .gdignore. Reference assets remain available to Git, text search and external tooling, but Godot must not generate .import sidecars inside nested reference repositories.

  • blender-wow-studio-3.4-1.1.0_Experimental/ - Blender add-on sources for M2/WMO import/export reference.
  • wow.export/ - wow.export source tree and Blender OBJ importer reference.
  • noggit-red/ - Noggit RED source tree from https://gitlab.com/dirtbikercj/noggit-red, used as a reference for WoW 3.3.5 map editing, ADT/WMO/M2 placement behavior, UID handling and editor workflows.