Files
open-wc/reference
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Reference-only sources and tools.

This directory contains external projects used to compare WoW file-format behavior and editor pipelines while implementing OpenWC. Runtime code should not depend on anything in this directory.

Godot project scanning is disabled for this directory by .gdignore. Reference assets remain available to Git, text search and external tooling, but Godot must not generate .import sidecars inside nested reference repositories.

  • blender-wow-studio-3.4-1.1.0_Experimental/ - Blender add-on sources for M2/WMO import/export reference.
  • wow.export/ - wow.export source tree and Blender OBJ importer reference.
  • noggit-red/ - Noggit RED source tree from https://gitlab.com/dirtbikercj/noggit-red, used as a reference for WoW 3.3.5 map editing, ADT/WMO/M2 placement behavior, UID handling and editor workflows.