Passe QA scenarios artefact : cris d apparition des boss (TextExist + Talk) ; fix modele invisible Blazing Infernal 102398 (data)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
SylvaniaCore deploy
2026-07-20 14:58:15 +00:00
parent 900331fd3d
commit d3c0436ad5
@@ -19,6 +19,7 @@
#include "Player.h"
#include "DatabaseEnv.h"
#include "TaskScheduler.h"
#include "CreatureTextMgr.h"
#include <unordered_map>
namespace ArtifactRunner
@@ -171,6 +172,9 @@ struct scenario_artifact_runner : public InstanceScript
summon->SetLevel(s.level);
summon->SetFullHealth();
}
// cri d apparition des boss (groupe 0 si defini en creature_text)
if (s.level >= 102 && sCreatureTextMgr->TextExist(s.entry, 0))
summon->AI()->Talk(0);
stageEntries.insert(s.entry);
++aliveCount;
}