Passe QA scenarios artefact : cris d apparition des boss (TextExist + Talk) ; fix modele invisible Blazing Infernal 102398 (data)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -19,6 +19,7 @@
|
||||
#include "Player.h"
|
||||
#include "DatabaseEnv.h"
|
||||
#include "TaskScheduler.h"
|
||||
#include "CreatureTextMgr.h"
|
||||
#include <unordered_map>
|
||||
|
||||
namespace ArtifactRunner
|
||||
@@ -171,6 +172,9 @@ struct scenario_artifact_runner : public InstanceScript
|
||||
summon->SetLevel(s.level);
|
||||
summon->SetFullHealth();
|
||||
}
|
||||
// cri d apparition des boss (groupe 0 si defini en creature_text)
|
||||
if (s.level >= 102 && sCreatureTextMgr->TextExist(s.entry, 0))
|
||||
summon->AI()->Talk(0);
|
||||
stageEntries.insert(s.entry);
|
||||
++aliveCount;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user