0bd7d0531c
On Vulkan, the Windows default, a presentation stall longer than a second crashed the client. wgpu-hal 27.0.4's `acquire_texture` maps a `VK_TIMEOUT` from its post-acquire fence wait to `DeviceError::Unexpected`. wgpu-core treats that as a lost device, and Bevy then panics on "Couldn't get swap chain texture". Upstream tracks this as gfx-rs/wgpu#9029, still open in wgpu 30. wgpu-hal 27.0.4 is now vendored under `third_party/wgpu-hal` through `[patch.crates-io]`, as `kira` is. Only `src/vulkan/instance.rs` differs. A timeout of the previous submission's wait, of the acquire, or of the acquired image's fence now waits again within a 30 s budget, then fails as upstream does. The Vulkan spec leaves the semaphore and fence unaffected by a timed-out call, so the retry is legal. Each retry logs, with the raw result. `BENILLA.md` says how to check the patch and when to drop it. Tests: the lock resolves to the patch. Built for Linux and Windows. Fixes #2373 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
95 lines
4.0 KiB
TOML
95 lines
4.0 KiB
TOML
[workspace]
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resolver = "2"
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members = ["crates/*"]
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[workspace.package]
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version = "0.2.0"
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edition = "2021"
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license = "MIT OR Apache-2.0"
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authors = ["sam <samuv.eth@gmail.com>"]
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# A version two crates share is pinned in `[workspace.dependencies]`; feature additions stay per
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# crate. `image` stays per-crate: its consumers differ on default features, and a member cannot
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# turn off default features that a workspace entry enables.
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# `too_many_arguments` is off: a Bevy system's parameter list is its dependency declaration.
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[workspace.lints.clippy]
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too_many_arguments = "allow"
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[workspace.dependencies]
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anyhow = "1.0.102"
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# bevy's default features spelled out without `audio`: `2d`, `3d` and `ui` each pull `bevy_audio`
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# and `vorbis`, and the client mixes through kira. Add a feature by name, never `2d`/`3d`/`ui`; a
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# plugin that takes bevy with its default features brings the audio stack back too.
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bevy = { version = "0.18.1", default-features = false, features = [
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"default_app",
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"default_platform",
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"2d_bevy_render",
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"3d_bevy_render",
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"ui_api",
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"ui_bevy_render",
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"scene",
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"picking",
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] }
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# For the `WOW_GPU_MS` meter's query set, which bevy 0.18 does not wrap; must match bevy's wgpu.
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wgpu = "27"
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clap = { version = "4.6.1", features = ["derive"] }
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sha1 = "0.10.6"
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[patch.crates-io]
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# kira 0.12.4, patched to compute spatial gains and the volume tween per output chunk and
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# interpolate them, not per sample frame (`third_party/kira/BENILLA.md`).
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kira = { path = "third_party/kira" }
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# A lock-only stand-in: bevy_audio's unbuilt cpal 0.15 would otherwise hold `alsa-sys` 0.3 against
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# cpal 0.17's 0.4, and a lock holds one `links = "alsa"` (`third_party/alsa-0.9/BENILLA.md`).
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alsa = { path = "third_party/alsa-0.9" }
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# wgpu-hal 27.0.4, patched so a presentation stall past wgpu-core's 1 s frame timeout is waited out
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# and not turned into a lost device (`third_party/wgpu-hal/BENILLA.md`).
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wgpu-hal = { path = "third_party/wgpu-hal" }
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# Dependencies at opt-level 3 in dev: at opt-level 0, avian/parry collision drops a run to <1 fps.
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[profile.dev.package."*"]
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opt-level = 3
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# One codegen unit each, since `lto = "off"` below drops the ThinLTO that inlines across a crate's
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# units: at 16 units the dependencies cost +1.2 cpu_ms at the leg pin, at one nothing, and a cold
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# build is no slower.
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codegen-units = 1
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# The movie decoder at opt-level 3 in dev as well: at 1, decoding the 1024-wide intro takes its
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# install test 29 s, at 3 under 6 s.
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[profile.dev.package.benilla-movie]
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opt-level = 3
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# Our crates at opt-level 1: Bevy's generic hot paths monomorphize into them, and at opt-level 0
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# Stormwind drops from a pinned 60 fps to ~45.
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[profile.dev]
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opt-level = 1
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# No ThinLTO: above opt-level 0 rustc runs it over a crate's own codegen units by default, and an
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# incremental rebuild redoes it whole: 19 s of a one-line `benilla-app` edit's 25 s, and half its
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# 5.3 GB. Off, our crates cost +0.7 cpu_ms (+6 %) at the leg pin.
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lto = "off"
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# No debuginfo trimming: `debug = "line-tables-only"` measures no recurring win on macOS + sccache.
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# The shipping build (`--profile ship`): fat LTO measures -1.0 cpu_ms (-5 %) against `release`,
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# which stays the measured profile because fat LTO's link time would tax every iteration.
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# `-Ctarget-cpu=native` is not set: it is not portable.
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[profile.ship]
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inherits = "release"
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lto = "fat"
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codegen-units = 1
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# `release` plus incremental, run as `cargo play`: under `release` a one-line edit to
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# `benilla-app` costs 2m47s. Incremental applies to workspace members only, so dependencies stay
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# sccache-cacheable; it changes codegen, so it lives here and not in the measured `release`.
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[profile.play]
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inherits = "release"
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incremental = true
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# Not for speed: under `incremental`, thin-local LTO leaves promoted `anon.*.llvm.*` symbols
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# unresolved and the link fails intermittently (rustc #86049).
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lto = "off"
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# One codegen unit each, as in dev: at 16 the dependencies cost +1.2 cpu_ms against `release` at
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# the leg pin, at one the profile is +0.5, and a cold build is no slower.
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[profile.play.package."*"]
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codegen-units = 1
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